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Game incompatibility myth

Game incompatibility myth

Posted Aug 15, 2006 14:47 UTC (Tue) by broom (guest, #2914)
In reply to: X.org, distributors, and proprietary modules by drag
Parent article: X.org, distributors, and proprietary modules

I bought a number of Loki games several years ago, when I had a much earlier incarnation of my home PC. I can't even remember exactly what the PC was back then (32 bit, x86 of one kind or another).

Since then, I've changed motherboards, CPU (to Athlon 64 in 64-bit mode), memory, graphics card, linux distribution, hard drives, cdrom drives, and even the case. It does, however, still have the original floppy drive, bought in 1995!

The Loki games I have all still work at least as well as they did back then!

Linux is a fine platform for proprietary games. To a large extent, this was due to Loki creating and releasing a lot of open source support, while keeping only the games themselves proprietary.


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