Game incompatibility myth
Game incompatibility myth
Posted Aug 15, 2006 14:47 UTC (Tue) by broom (guest, #2914)In reply to: X.org, distributors, and proprietary modules by drag
Parent article: X.org, distributors, and proprietary modules
I bought a number of Loki games several years ago, when I had a much earlier incarnation of my home PC. I can't even remember exactly what the PC was back then (32 bit, x86 of one kind or another).
Since then, I've changed motherboards, CPU (to Athlon 64 in 64-bit mode), memory, graphics card, linux distribution, hard drives, cdrom drives, and even the case. It does, however, still have the original floppy drive, bought in 1995!
The Loki games I have all still work at least as well as they did back then!
Linux is a fine platform for proprietary games. To a large extent, this was due to Loki creating and releasing a lot of open source support, while keeping only the games themselves proprietary.
