The Battle for Wesnoth hits 1.0
The Battle for Wesnoth hits 1.0
Posted Oct 6, 2005 10:21 UTC (Thu) by dvrabel (guest, #9500)Parent article: The Battle for Wesnoth hits 1.0
"Wesnoth may not be able to compete with the latest commercial blockbuster"
The graphics, sounds and music don't even stand up to commercial games from over a decade ago.
As for the "artists working for free are scarce" argument, I have to disagree. There's plenty of talented artists in the various 'mod' communities. Wesnoth just doesn't attract them because the underlying game mechanics are too 'old school'.
