Py2Play: remote execution of arbitrary Python code
| Package(s): | Py2Play | CVE #(s): | CAN-2005-2875 | ||||||||||||
| Created: | September 19, 2005 | Updated: | September 6, 2006 | ||||||||||||
| Description: | Py2Play uses Python pickles to send objects over a peer-to-peer game network, that clients accept without restriction the objects and code sent by peers. A remote attacker participating in a Py2Play-powered game can send malicious Python pickles, resulting in the execution of arbitrary Python code on the targeted game client. | ||||||||||||||
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