Interoperability for games is fundamentally flawed reasoning
Interoperability for games is fundamentally flawed reasoning
Posted Aug 25, 2005 19:48 UTC (Thu) by dvdeug (guest, #10998)In reply to: Interoperability for games is fundamentally flawed reasoning by FlorianMueller
Parent article: On the defense of piracy enablers
I don't see the fundamental difference between selling a DVD player that enables the user to play the DVDs how they want over the interests of the copyright holder, and providing a BNet server that enables the user to play Blizzard games how they want over the interests of the copyright holder.
