Processors are asyncronous even today, aren't they?
Todays standard is to move information from place A to place B within a manageable number of clock ticks. If a clock tick takes a picosecond, then the only requirement is that places A and B are never more than one third of a millimeter apart.
Instructions may have to run through a lot of clock ticks this way, but it's all a matter of resolution.
Won't promise this is is going to happen, but hey, it's an idea?
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