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It is not even near to what TeXLive (TeX distribution) provides

It is not even near to what TeXLive (TeX distribution) provides

Posted Oct 25, 2025 15:18 UTC (Sat) by jreiser (subscriber, #11027)
In reply to: It is not even near to what TeXLive (TeX distribution) provides by JMB
Parent article: Typst 0.14 released

> The only thing I hate is to be limited by 4k resolution with 31.5" screen; ...

> As 31.5 " with 4k does not show the pixel matrix, ...

Please clarify the resolutions involved. What is the size in pixels of the logical image ("canvas"), and what is the size in pixels of the physical display? The X11 Window System software (common on Unix-like systems for decades, and supported by video cards for almost as long) allows allows a logical canvas of 32767 by 32767 pixels, with today's common viewport (physical display) of 1920x1080 (HDTV), 1920x1200, 2560x1440, 3440x1440 (34-inch "wide screen" by LG, MSI, ASUS), 3840x2160 (QHD), or 5120x2880 (Apple Studio display). The viewport can be positioned at any point in the logical canvas, and it is common to "fly" around the canvas in real time using mouse or arrow keys, thus displaying a view-port sized subset of the canvas. It is unreasonable to require simultaneous display of the entire canvas at pixel resolution. For example, the painting "St. George and the Dragon" by Peter Paul Rubens is large (309 cm × 257 cm) and so detailed that every square inch contains a recognizable sub-image whose physical pixels are the size of the point of a round toothpick. Early "high-resolution" digital scans of the entire painting could not resolve such detail.


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