Outreachy: an intern's perspective
Last year, I had the privilege of participating as an intern in the Outreachy program. In gratitude, I am sharing my experiences and those of my fellow Outreachy participants (the worms' eye view), as well as a bird's eye view provided by Karen Sandler, one of Outreachy's prime motivators, who generously gave her time to answer my questions.
Background
Outreachy began, under the auspices of GNOME, as a program to promote women in technology. It arranged paid internships for women, with mentors provided, so that they might gain experience in the open-source world. Today, its primary goal is to increase participation of under-represented populations in the open-source community. Last year, it expanded to include transgendered individuals and, this year, to "Black/African American, Hispanic/Latin@, American Indian, Alaska Native, Native Hawaiian, and Pacific Islander" peoples in the US.
Since the statistics for participation by women in the open-source world are abysmal (1-11% of all participants), and are similar for these other groups, Outreachy provides a needed service. The reason the statistics are variable is due to different studies and to the methodologies used: whether only developers are counted or if documentation and other contributors are also included, for example.
For those unfamiliar with the Outreachy application process, it is not simply a matter of filling out a form. Rather, Outreachy publishes a list of projects, a brief description of each project, the project contacts, the mentors, and a desired set of skills. It is the participant's responsibility to research those that look interesting, to ensure that they have the requisite skill set, and to communicate with the mentors to determine if the project will meet the participant's goals.
Once a mentor and a participant have been matched, the two choose a small project that the participant can work on. This small project must be completed and accepted into the open-source software project before the Outreachy application is complete. This year, the application period runs until March 22, so it is definitely not too soon to begin the process, nor is it too late for mentors to volunteer. Outreachy recently sent out a plea for more mentors.
To try to get a sense for how well the program is working, I emailed the 244 Outreachy alumni to ask how many were working in the field. I received over 70 responses: most are working as developers, about 2/3 in open-source, 1/3 in the proprietary world, with a smattering in mixed environments. A few work as technical writers, one is a project manager, a few have other internships or are still students, and one is pursuing a PhD in physics. Two wrote that their companies are actively looking for women and other minorities to hire, and encouraged other past participants to apply.
Bird's eye view
Sandler has helped nurture this program since its early days. She acknowledged that she measures success in absolute numbers (41 Outreachy alumni have given presentations at conferences; fifteen have subsequently participated in Google's Summer of Code), but most of her comments focused on less-tangible impacts. She has surveyed the entire open-source world and is seeing greater numbers of contributions made by women, she said. She also is heartened to note that more women are contributing to blogs, which is a sign that women are more willing to be visible. She said that one of the advantages of this increased participation is that, as time goes on, a "critical mass" can be achieved, where members of under-represented populations will feel more comfortable.
Any member of a minority will acknowledge that when you are the only one of a group, there is a major difficulty in being visible. Any flaws or mistakes tend to be magnified, are remembered longer, and are unfairly applied to the group as a whole. Even though members of the majority may make the same mistakes, newly visible minority members often take more than their share of such criticism.
Sandler also noted that some former participants have become mentors themselves. While the numbers are still small, these "grandmentors" demonstrate that not only are some Outreachy participants getting jobs in the open-source world, they have progressed to a point where they can lend a hand to those coming behind them. Over time, this will help "change the tenor of the community", she said.
The grandmentors point to another benefit accruing to Outreachy participants: the community of alumni that is forming as a result of past participation. I regularly receive emails notifying me of other internship opportunities, as well as additional resources. To compile impressions from past participants for this article, I sent a separate email to the group. The response was heartening; sixteen people took the time to share their goals, dreams, successes, and failures.
Participants speak
The most commonly expressed goal was to become involved with open-source software. Most of the participants were still in college or had recently graduated. However, several were undergoing major career transitions; one was transitioning from the proprietary to the open-source world. Other stated goals were for exposure to a diversity of groups and people in the field and to the international nature of open source. Several noted a desire to work on something bigger than themselves, to contribute, or to gain experience, and several mentioned that the money was appreciated. One woman was working on an OpenStack project and realized that she could get paid for what she was already doing.
All the women expressed high levels of satisfaction with their experiences, although many asked to remain anonymous, so I am extending that courtesy to all of them. The most commonly mentioned successes were the amount learned, the challenges, the opportunities for collaboration, networking opportunities, the increase in confidence and of "hireability," and the impact of their work ("affecting millions," one woman wrote). All were enthusiastic about their mentors who were described as kind, patient, helpful, and supportive.
One particularly eloquent participant described how she had gone through a career transition, had taken a few on-line classes offered by major universities ("Massive Open Online Courses" or MOOCs) on JavaScript, and used her internship to gain experience in what she'd learned. She was delighted that, unlike most internships, "I didn't have to be actively enrolled and pursuing a degree to be eligible." She now credits this program with her current employment as a JavaScript developer. "I advocate at my company to put effort into recruiting in a way that encourages women to apply; to establish work policies that attract women; etc.," she wrote. This attitude is what will achieve the critical mass that Sandler spoke of.
Two women expressed some disappointment that there was not enough coding; a third, who was not coding, was delighted that she was doing usability testing. This speaks to the importance of matching one's needs and goals to the projects available, which should happen during the application process.
Some of the projects that participants worked on included writing GNOME application user help documentation, writing small test-programs for FFmpeg's API, testing new applications, and porting a program from C to C++. One participant was doing usability testing for GNOME; she was excited, because usability was the aspect of computer science that she was studying. Others wrote drivers, made sophisticated (though fairly small) kernel modifications, wrote semantic patches for Coccinelle, performed statistical analysis, worked on aspects of Air Mozilla (the multimedia arm of Mozilla), and so on.
Some participants shared links to their projects. For example, Frances Hocutt wrote the description of the "gold standard" for MediaWiki API client libraries. Lisa Fresh provided two links, one to the presentation she made at the end of her internship with Mozilla and another to the code she worked on.
My Outreachy experience
In my case, I only learned about Outreachy two days before the application deadline was closed. I had a vague notion of becoming involved in Linux kernel development. I wrote this to Marina Zhurakhinskaya, and my project found me—in the person of Lars Kurth of the Xen project. My mentors were Wei Liu and Julien Grall, who were unfailingly kind and patient with me. The application project was to provide functions to compute logical operations on two bitmaps.
My Outreachy project was to take the 9P protocol and to create Xen front- and back-ends to implement it by building on the work that had already been done with 9P in virtio. This was a difficult project, made more so by my own unique circumstances. Despite thirty years of experience, only three of them were in the Unix world and those were back in the early 1980s. I had not worked in a number of years, and during my hiatus, had suffered a minor head injury that affected my ability to read and learn. My personal goals were to determine at what level I was functioning as a contributor, where I was going to have problems in any job, and how to compensate for any deficits I might encounter.
A month into the project, my mentors asked me if the project was too hard. At that point the answer was, "no." Two weeks earlier, I would have had to say, "yes." My mentors supported me as I struggled to set up my environment, learn the tools, and come up to speed on Xen. For learning the virtio implementation, I was pretty much on my own. Learning all of that took longer than I would have liked. However, when it came to modifying virtio code, and writing Xen-specific code, I found myself discovering a joy in, and a facility for, software development that I'd forgotten I had.
My project was described variously as a proof of concept and as a prototype by my mentors. As the first, it was a definite success, because I demonstrated how this could be done and that it could work. This involved showing how few virtio files needed to be modified (they were very modular) and getting a subset of the project working. Since I never got the full finished project working, though, it was something of a failure as a prototype.
The support experienced in Outreachy made participants feel valued. Thus it was a sad postscript to my internship when someone offered to hire me to build on my work. However, since he lacked the funds to pay me, he felt I should get my work up to production quality for a proprietary product, for free, as I was "supposed" to last summer. Then he "might" hire me for add-on work. I politely refused, but I wonder how many young women would have accepted those terms. It undercut the hard work that Outreachy and its representatives put into making participants feel valued and worthwhile. This reflects a larger problem in the open-source world, where at least one developer expressed concern that he was being used, and his work misused.
That experience notwithstanding, Outreachy has been greatly appreciated by its participants, me included. I encourage all eligible people to look into it, and hope more mentors volunteer. In addition to the satisfaction of helping increase diversity, the experience of mentoring will stretch you professionally and personally. Thanks are due to all involved.
Index entries for this article | |
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GuestArticles | Jacobson, Linda |
Posted Mar 10, 2016 2:38 UTC (Thu)
by Paf (subscriber, #91811)
[Link] (16 responses)
I know where I work - an older tech company, from the mid 70s - there are a number of women in development, but nearly all of them are nearing retirement age. I'd say the 55-65 group in development and support at our company is maybe 20% women? It's sad to see the change from then to now, where in my own cohort - I'm 30 - there are essentially no women at all in development. (In fact, none currently at our company as far as I know. There are a few among the 20-ish intern/fresh out of college group, which seems good.)
It's a loss, and hopefully it can be sorted out over time...
Posted Mar 10, 2016 9:57 UTC (Thu)
by epa (subscriber, #39769)
[Link] (15 responses)
Posted Mar 10, 2016 16:14 UTC (Thu)
by raven667 (subscriber, #5198)
[Link] (14 responses)
Posted Mar 10, 2016 18:57 UTC (Thu)
by mathstuf (subscriber, #69389)
[Link] (12 responses)
Posted Mar 11, 2016 6:07 UTC (Fri)
by pabs (subscriber, #43278)
[Link]
http://www.npr.org/sections/money/2014/10/17/356944145/ep...
Posted Mar 11, 2016 15:28 UTC (Fri)
by NAR (subscriber, #1313)
[Link] (10 responses)
My 2 years old daughter does play games on iPad. Let's see what happens in 20 years time.
Posted Mar 14, 2016 6:37 UTC (Mon)
by k8to (guest, #15413)
[Link] (8 responses)
Is there more to this than our musings?
Posted Mar 14, 2016 12:40 UTC (Mon)
by NAR (subscriber, #1313)
[Link]
Posted Mar 15, 2016 4:33 UTC (Tue)
by pabs (subscriber, #43278)
[Link] (6 responses)
Posted Mar 15, 2016 8:18 UTC (Tue)
by k8to (guest, #15413)
[Link] (5 responses)
That's not what I'm asking about above. I asked whether there's a link to how specifically games are "inclusive", which basically means how women are represented inside games, and the options offered to the player as to what their in-game avatar or character should look like, and women's success in programming. It's not hard to imagine that in the current timeframe, games being male-player-pespective skewed reinforces the perception that computing is for boys, which might be a driver for representation in the field. However, games in the early 1980s were not nearly so codified about player avatars. Women heroes were represented in early videogames, and most early videogames had no gender representation at all, (though they might use themes that are gender-associated such as guns, planes, spaceships, race-cars, etc). Meanwhile, the representation of women among video game players has risen from the 1980s until now, while the representation of women in computer science (according to the NPR data) has fallen.
Therefore it seems overall that the NPR information and what I know about videogames isn't enough to suggest a link, though there may be one anyway.
Posted Mar 15, 2016 8:36 UTC (Tue)
by NAR (subscriber, #1313)
[Link] (2 responses)
Posted Mar 15, 2016 16:04 UTC (Tue)
by k8to (guest, #15413)
[Link] (1 responses)
Posted Mar 17, 2016 9:40 UTC (Thu)
by NAR (subscriber, #1313)
[Link]
Posted Mar 15, 2016 14:54 UTC (Tue)
by raven667 (subscriber, #5198)
[Link]
While there was a dry spell in the '90s and '00s where there were very few games that weren't gender-skewed toward a male audience, today there is a vibrant Indie scene with plenty of quality games that are either told from a woman's perspective or are not particularly gender specific. Maybe in 20 years the demographics will be a lot less skewed and follow a more normal distribution based on interest and ability rather than gender.
Posted Mar 16, 2016 1:15 UTC (Wed)
by pabs (subscriber, #43278)
[Link]
Posted Mar 17, 2016 1:36 UTC (Thu)
by Garak (guest, #99377)
[Link]
But the one glaring angle I feel obliged to speak out for- I recall the days of watching Cindy Crawford stream in line of pixels at a time (over 56k) as I was a young teenager, without access to the modern internet's trove of inexpensive 'pornography'. And witness to the sale of porno mags in every gas station behind little black bars that covered most of the covers. And witness to the mainstream local religion's massive and systematic persecution of personal sexuality and liberty. And witness to the mainstream professional mental health industry's similarly horrific perversion of the word 'deviance'. And witness to the VCR technology allowing masturbators access to more inexpensive home viewing tech- vs the other option of the mainstream movie theatre downtown showing X rated films. I mean wow. I think that all has something to do with it too. Kids these days are probably like I used to be. You hear some horrors of how society was 30 years ago, and it doesn't sink in how far the world has come in the last 30 years. And you are much older before it sinks in how real those horrors were for your parents, and how it helped create and shape the human terrain we currently live in.
Posted Mar 12, 2016 3:12 UTC (Sat)
by giraffedata (guest, #1954)
[Link]
I worked as a male data entry operator in 1980 (no cards, though - our keystrokes went straight into files on the computer). In an office of 16 operators, I had the men's room all to myself.
Posted Mar 10, 2016 7:33 UTC (Thu)
by douglascodes (guest, #105468)
[Link]
Thank you for the excellent insight into this program.
Posted Mar 10, 2016 10:27 UTC (Thu)
by ovitters (guest, #27950)
[Link] (1 responses)
People with such behaviour is not just limited to Free Software :-P try dealing with a good procurement team; they're bastards and totally unreasonable plus you'll wonder how they'd ever come up with their arguments.
> I politely refused,
I hope polite didn't imply not saying what you wanted or should say. Likely the person knew exactly that it is entirely unreasonable. There's enough people who try to take advantage and often get away with it. I prefer the super direct approach with or without burning bridges :-P
If he offered to pay you, then this means you're in a negotiation. He's offer is that he gains everything for your effort (the weird argumentation is just like a procurement team; ignore it). If the offer starts like this, summarize it, send it back, reject the offer IMO.
Posted Mar 13, 2016 17:31 UTC (Sun)
by nix (subscriber, #2304)
[Link]
Posted Mar 13, 2016 15:38 UTC (Sun)
by ezqw (guest, #107654)
[Link] (10 responses)
Posted Mar 13, 2016 15:40 UTC (Sun)
by corbet (editor, #1)
[Link] (9 responses)
Posted Mar 13, 2016 17:32 UTC (Sun)
by ezqw2 (guest, #107656)
[Link] (8 responses)
I just said that, if I were an Outreachy participant, that fact that I was selected because of my sex, instead solely because of my intellectual valors, would be pretty much insulting for me and my ambitions. How is that a personal attack toward any particular person? Yes, it is unfavorable for the Outreachy concept, but it isn't a personal attack on anyone. If criticism of Outreachy isn't allowed here, please state this clearly in the terms of use, instead of making up such unsubstantiated excuses for comments removal. PS I posted this response twice using my original account, but it didn't appeared. Editors apparently redirected all subsequent comments I post to /dev/null. Therefore, I had to create another account to get this visible. No wonder there is so little criticism of Outreachy and similar sexist/racist initiatives here, if everyone who criticize them becomes banned in a few minutes after posting his/her first unfavorable comment...
Posted Mar 13, 2016 18:39 UTC (Sun)
by madscientist (subscriber, #16861)
[Link]
It's not for you, we get it. Thanks for sharing. Luckily for all concerned it seems likely you're not eligible. I fail to see the problem.
Posted Mar 13, 2016 21:26 UTC (Sun)
by ovitters (guest, #27950)
[Link] (4 responses)
You're saying that they're solely selected because they're female and that intelligence had nothing to do with it. How you don't see that 1) you're pretty stupid for assuming that they're not intelligent and 2) don't understand how this is not attacking the person posting here 3) highly inappropriate.
Would you state this to the person in real life? If you wouldn't then don't go out of your way to do the same online. In case you wonder, I'd say above to your face, no problem!
Posted Mar 14, 2016 7:36 UTC (Mon)
by corbet (editor, #1)
[Link]
Posted Mar 15, 2016 11:53 UTC (Tue)
by pjm (guest, #2080)
[Link] (2 responses)
It is good to help someone understand a situation, but this is rarely achieved with an attacking tone. [Which is a lesson I could do well to learn myself, come to think of it.]
Perhaps it suffices to direct people to https://en.wikipedia.org/wiki/Affirmative_action , which might be of interest both to ezqw (for explaining the motivation behind affirmative action and for some reassurement that it does appear to have a positive effect despite some costs such as that he fears), as well as to anyone to anyone interested in minimizing unintended harms of affirmative action.
Posted Mar 15, 2016 19:25 UTC (Tue)
by pjm (guest, #2080)
[Link]
(If I could modify my post, I would change “assumes ... *are*” to “assumes ... might well be”. The additional step of assuming that they are a part of the criteria depends on the guess that anyone who considers the possibility would guess that they are a criterion; whereas on reflection, I'm not so sure that the goals of Outreachy do need intellectual ability to be among the selection criteria[*], so I'll avoid ascribing that assumption to someone else.) [*:] I know of a selective school where the principle criterion is something like interest or enthusiasm rather than ability. Though it does happen that interest and enthusiasm are positively correlated with ability, as is whether a person applies in the first place, so it happens that the students are on average very capable.
Posted Mar 17, 2016 20:55 UTC (Thu)
by k8to (guest, #15413)
[Link]
I'm not even getting into the idea of whether I agree with it as an approach. Those are just all the stock talking points that will come out in a parade while no actual communication occurs.
Posted Mar 14, 2016 6:44 UTC (Mon)
by k8to (guest, #15413)
[Link]
Enjoy!
Posted Mar 14, 2016 9:03 UTC (Mon)
by anselm (subscriber, #2796)
[Link]
It's safe to say that to get into Outreachy, you still need to be quite smart, capable and motivated – your sex alone probably won't do the trick.
In that case, being able to realise your ambitions with some help from Outreachy sure beats not being able to realise your ambitions at all because there is a widespread prejudice that people like you, on top of not finding “bro” culture entertaining, can't code in the first place and hence your stuff isn't really worth evaluating fairly.
Posted Mar 13, 2016 17:34 UTC (Sun)
by nix (subscriber, #2304)
[Link]
Outreachy: an intern's perspective
Outreachy: an intern's perspective
Outreachy: an intern's perspective
Outreachy: an intern's perspective
Outreachy: an intern's perspective
When I first used computers, it was in an extra-curriculum class at primary school. We were a bunch of 10 years old boys who were happy to put their hands on Commodore-16 computers. I don't remember any girls there even though the math teacher was a woman. We wrote BASIC programs at school and played Treasure Island at home. In high school there were 2 girls in "computer class" out of 20 and (when the teacher didn't see) we played Wolfenstein 3D over a serial cable. So yes, computers definitely become boy's tools in the 80s and early 90s. That's why I think it's way-way too late to try to solve the "gender inbalance" with initiatives aimed at adults. If you want anything near to the proportion in the general public, you have to put computers into the hands of 6-10 years old girls. Maybe even younger. Write a version of Sid Meier's Pirates where the player can control a female character. Create a Last Ninja with a female hero. Stuff like this will lead to substantially more female programmers.
Outreachy: an intern's perspective
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Outreachy: an intern's perspective
with the transition to magnetic media a base of female role models were removed from the system
I don't see what magnetic media has to do with it. What put the data entry operators out of business was the rise of interactive computing.
Outreachy: an intern's perspective
Outreachy: an intern's perspective
> the funds to pay me, he felt I should get my work up to production quality for a proprietary product, for free, as I was "supposed"
> to last summer. Then he "might" hire me for add-on work.
Outreachy: an intern's perspective
Outreachy: an intern's perspective
What's going on is that we intend to have zero tolerance for personal attacks toward Outreachy participants or anybody else. Please do not attempt to do that again.
What's going on
What's going on
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What's going on
Even if you'd say it to their face, this, too, is a bit of an attack and is what we'd really like not to see here. Please help us to keep the tone reasonable..?
What's going on
What's going on
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What's going on
What's going on
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I just said that, if I were an Outreachy participant, that fact that I was selected because of my sex, instead solely because of my intellectual valors, would be pretty much insulting for me and my ambitions.
This was one of the most uplifting things I've ever read on LWN. As soon as I got here I started nodding enthusiastically, yeah, that's just what it's like:
Outreachy: an intern's perspective
A month into the project, my mentors asked me if the project was too hard. At that point the answer was, "no." Two weeks earlier, I would have had to say, "yes."
By the time I got here I was literally cheering:
I found myself discovering a joy in, and a facility for, software development that I'd forgotten I had.
It's not just the 200+ developers we would not otherwise have had that validates this scheme. It's the return of joy-in-hacking to so many people who'd forgotten it, or never knew it. (Proprietary software development really can suck it out of you, but large-scale cooperation on a pleasant project really does bring it back!)