Out-of-lining spinlocks
[Posted August 11, 2004 by corbet]
Spinlocks, as the core kernel synchronization primitive, are highly
performance critical. They are implemented differently on each
architecture, by way of some carefully-crafted assembly code, so that not
one extra cycle is spent there, especially when the lock is not contended.
They are also implemented as inline assembly, so that no function calls get
in the way of that fast path through.
Recently, however, Zwane Mwaikambo has pulled a
patch out of the -tiny tree which moves spinlocks into normal,
out-of-line functions - at least, on the x86 and x86-64 architectures. The
reason for doing this is to shrink the kernel; there are a lot of
spinlock calls in the kernel, and the inline code gets replicated for every
one of them. Moving the spinlock code out of line gets rid of that
duplication, and shrinks the kernel text size by 50KB or so.
Zwane posted some benchmarks showing that there are no performance
regressions. In fact, on some hardware, the improved cache utilization
brought about by pulling together the spinlock code can actually improve
performance by a slight amount.
The patch comes with a configuration option allowing the spinlock code to
be built in either mode. Given that moving the code out of line seems to
be a win, some have wondered if things shouldn't always be done that way.
Linus pointed out one advantage to the
inline code: it makes the sources of lock contention very clear in kernel
profiles. With out-of-line spinlocks, all a profile will show is that a
lot of time was spent waiting for locks; with the code inline, the function
which is actually waiting for the lock shows up instead. So out-of-line
locks may be best for production kernels, but developers may want to keep
them inline.
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