Wayland 1.7.0 - remote access?
Wayland 1.7.0 - remote access?
Posted Feb 19, 2015 17:00 UTC (Thu) by mathstuf (subscriber, #69389)In reply to: Wayland 1.7.0 - remote access? by daniels
Parent article: Wayland 1.7.0
Posted Feb 19, 2015 17:12 UTC (Thu)
by daniels (subscriber, #16193)
[Link] (3 responses)
If it's just about pushing pixels though: the client is the one doing the rendering, so it already _knows_ what pixels are on the screen. So nothing required there.
Posted Feb 20, 2015 20:27 UTC (Fri)
by Wol (subscriber, #4433)
[Link] (2 responses)
aiui, this functionality has been explicitly designed to be possible with Wayland - there is no implementation because none of the devs consider it personally desirable, so they haven't done it. When someone steps up to the plate, it won't be that hard.
Cheers,
Posted Feb 23, 2015 4:36 UTC (Mon)
by mathstuf (subscriber, #69389)
[Link]
Posted Feb 26, 2015 18:34 UTC (Thu)
by daniels (subscriber, #16193)
[Link]
There's been an implementation floating around for the last 18 months or so, but no-one has taken it up and finished it. This implements a hybrid/proxy model, where the client always sees a local compositor, which proxies all requests through to the remote compositor. It's had some pretty impressive results thanks to some nice compression / change detection: http://people.freedesktop.org/~krh/rolling-hash/
Wayland 1.7.0 - remote access?
Wayland 1.7.0 - remote access?
Wol
Wayland 1.7.0 - remote access?
Wayland 1.7.0 - remote access?