Why Steam on Linux matters for non-gamers
Posted Oct 3, 2013 16:36 UTC (Thu) by
khim (subscriber, #9252)
In reply to:
Why Steam on Linux matters for non-gamers by jwakely
Parent article:
Why Steam on Linux matters for non-gamers
What changed after 4.6, and what changes can you make to "fix" it?
Nothing have changed after 4.6, but as I've said it's a lot of work to support newer version of gcc and Linux Foundation have only done said work for GCC 4.6, not for GCC 4.7 or 4.8
The problem with LSB is that it's tries to solve backward compatibility problem by adding some packages “on the side” which obviously does not work: it's very easy to break compatibility if you are not thinking about it and the only way to make sure it's not broken is to use it. Compare situation with Android SDK, e.g.: Google actually builds things using said SDK which means that if it's broken problems are quickly found and fixed. And if some important APIs are needed then they are added to SDK, too. Distributions don't use LSB to build anything which means that problems with LSB are very low-priority (if they have any priority at all).
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