> While Valve announced an open, Linux-based OS and an open hardware
> 'console', AMD, in alliance with two of the worst offenders to anything
> related to standards and openness ( M$ and EfA ) announces a completly new
> 'standard' that is suppose to replace DX and OpenGL for which there will
> be only one 'reference implementation' : AMD's proprietary, closed-source
> driver for Windows.
Actually, they said the API would be multi-platform, only the initial release is limited to Windows PCs.
My guess is that they'll make it available on Xbox, PS4 and Linux as well. That gives them the most advantage with console ported games. (Not necessarily good for competition, but possibly good for AMD owning Linux gamers.)
Anyway, we'll have to wait until November for details.