> 'work fine' for what ? Phoronix test suite ? Those use 2000-era 3D engines.
Dial back the venom, dude.
Mostly, World of Warcraft, which gets engine overhauls every couple expansions. CATA came out right around the same time as the 6770, for example. But also Diablo III when that came out. And then there was some OpenCL work...
Posted Sep 25, 2013 13:03 UTC (Wed) by AndreiG (guest, #90359)
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It's not venom ( no CAPS ), but a legitimate question.
Everybody with some random Radeon card for which the fglrx happens to work for Phoronix tests, desktop management and youtube is reporting that there are no problems with AMD's drivers :
In subject X' specific case, under irrelevant loads ( for a monstrously complex simd coprocessor ) it seems to work ... Ever had that kind of guy in your team which commits something that doesn't work and he goes 'dunno, it worked on my machine' ? This is how I imagine that AMD Linux developers are.
Valve launches SteamOS
Posted Sep 25, 2013 13:29 UTC (Wed) by mpr22 (subscriber, #60784)
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Use of bulk capitals does not denote "venom". It denotes shouting. One can be (superficially) exquisitely conformant to the letter of customary etiquette (all spelling/punctuation/grammar immaculate, no gratuitous capitalization, no profanity) and still be figuratively "venomous" in one's speech. It's something of an art form among some people.
That said, "'work fine' for what ? Phoronix test suite ? Those use 2000-era 3D engines." is indeed not "venom".
Valve launches SteamOS
Posted Sep 25, 2013 14:06 UTC (Wed) by mikemol (subscriber, #83507)
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> That said, "'work fine' for what ? Phoronix test suite ? Those use 2000-era 3D engines." is indeed not "venom".
It's not just that question specifically, but the nearly frothing railing against AMD leading up to it combined with the presumption that I used a benchmark suite (and an old one at that) to denote "works fine" in response to someone who was clearly more demanding.
I'm regularly on the receiving end of like-structured conversations in a vocal context. "Venomous sarcasm" and presupposition of incompetence/bad faith would be precisely how one would describe it.
Valve launches SteamOS
Posted Sep 25, 2013 14:23 UTC (Wed) by Otus (guest, #67685)
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> Everybody with some random Radeon card for which the fglrx happens to
> work for Phoronix tests, desktop management and youtube is reporting that
> there are no problems with AMD's drivers :
What's the alternative? No one can test what they don't have.
Since I reported that mine (Radeon HD 7770) works fine with fglrx, here's what that means:
All Steam games I've tried work, including e.g. Dota 2, CK2, TF2 and BrĂ¼tal Legend (the last is a console port with the highest recommended HW). I use 1920x1080 resolution, whatever settings the game recommends (although I sometimes turn on AA if it wasn't) and can usually get 60FPS, always over 30.
Bitcoin mining using OpenCL works and performs as others report it to. I've done some other things with OpenCL, but nothing particularly demanding or benchmarkable.
Video acceleration using xvmc works.
Valve launches SteamOS
Posted Sep 26, 2013 9:20 UTC (Thu) by AndreiG (guest, #90359)
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Yes, I also tested an 7750 dGPU, with the APU's iGPU disabled and it works ( quite good from what I came to expect from AMD ) TF2 works, Cave works ... etc. Pull it out, enable the iGPU ( re-install fglrx ) and it all goes out the window.
The alternative would be ...
... wait for it ...
... wait for it ...
... for AMD to release functional drivers for their products. I didn't download their APU, I payed for it.
AMD's APUs would be the perfect core for a 'Steam Machine' running SteamOS. Unfortunately, as we've seen last night, AMD shoot themselfs in the foot :
While Valve announced an open, Linux-based OS and an open hardware 'console', AMD, in alliance with two of the worst offenders to anything related to standards and openness ( M$ and EfA ) announces a completly new 'standard' that is suppose to replace DX and OpenGL for which there will be only one 'reference implementation' : AMD's proprietary, closed-source driver for Windows. Give their track record with fglrx, one can only imagine how this will end up... Goodbye OpenGL and OpenCL, it was nice while it lasted.
Really, a sad day for AMD/Linux users ... :(
Valve launches SteamOS
Posted Sep 26, 2013 11:58 UTC (Thu) by Otus (guest, #67685)
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> While Valve announced an open, Linux-based OS and an open hardware
> 'console', AMD, in alliance with two of the worst offenders to anything
> related to standards and openness ( M$ and EfA ) announces a completly new
> 'standard' that is suppose to replace DX and OpenGL for which there will
> be only one 'reference implementation' : AMD's proprietary, closed-source
> driver for Windows.
Actually, they said the API would be multi-platform, only the initial release is limited to Windows PCs.
My guess is that they'll make it available on Xbox, PS4 and Linux as well. That gives them the most advantage with console ported games. (Not necessarily good for competition, but possibly good for AMD owning Linux gamers.)
Anyway, we'll have to wait until November for details.
Valve launches SteamOS
Posted Sep 26, 2013 0:18 UTC (Thu) by nix (subscriber, #2304)
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Ever had that kind of guy in your team which commits something that doesn't work and he goes 'dunno, it worked on my machine' ? This is how I imagine that AMD Linux developers are.
Evidently actually communicating with them (they're not dead or anonymous, they are highly active in the community) and finding out that this is in fact not how they are, is beyond you.
(Happy AMD GPU customer here. By this point the support does everything I want of it, from compositing through Unity-based games. As of 3.11 with its working Radeon power management my machine's power draw has dropped by about 33% in one stroke, which is nice.)
I have heard nothing but horror stories about fglrx, and have never even been tempted to use it.