> I guess they need to solve the bufferbloat problem to achieve this, don't they? An NX session on the company intranet 9 time zones away was barely usable, for games on the internet it must be horrible.
Valve wasn't talking about games on the internet though -- they were talking about streaming to a Steam box from a Windows/Mac PC in the next room. On the other hand, I do wonder how they are dealing with wireless latency issues, since most non-geeks don't want to string cable from PC to living room in order to get a nice solid GigE wired connection.