Comments from various gamers who have tried this generally have reported that it's quite difficult to get a realtime streaming system working that offers the necessary fidelity and latency for gaming.
It may be that you can do it just fine without Valve, but it seems to be a significant struggle, and Valve making it easy will matter. Since this device claims to offer that.
Posted Sep 24, 2013 6:52 UTC (Tue) by NAR (subscriber, #1313)
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I guess they need to solve the bufferbloat problem to achieve this, don't they? An NX session on the company intranet 9 time zones away was barely usable, for games on the internet it must be horrible.
Valve launches SteamOS
Posted Sep 24, 2013 7:33 UTC (Tue) by speedster1 (subscriber, #8143)
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> I guess they need to solve the bufferbloat problem to achieve this, don't they? An NX session on the company intranet 9 time zones away was barely usable, for games on the internet it must be horrible.
Valve wasn't talking about games on the internet though -- they were talking about streaming to a Steam box from a Windows/Mac PC in the next room. On the other hand, I do wonder how they are dealing with wireless latency issues, since most non-geeks don't want to string cable from PC to living room in order to get a nice solid GigE wired connection.