By Nathan Willis
April 24, 2013
Fonts have grown into a hot topic at Libre Graphics Meeting (LGM) in
recent years, largely in response to the rise in popularity of web
fonts, where traditional free software issues like reuse and
modification are critical. LGM 2013 was no
exception, where several sessions addressed improving the tools used
for font production and distribution—as opposed to, say, the
initial, creative steps of type design.
The editing tools are still advancing, of course. As we covered last week, FontForge recently
gained real-time collaboration features. Werner Lemberg also
presented an update on ttfautohint,
his utility for adding TrueType hints to existing fonts using the
FreeType engine. As Lemberg explained, ttfautohint has gained a
graphical user interface and builds for Windows and Mac OS X.
Simon Egli gave a lightning talk about Metaflop, his
web-based tool for working with the venerable Metafont format.
Metafont is a font description language devised by Donald Knuth.
Traditionally Metafont sources are compiled into a bitmapped font for
use with TeX or a related typesetting system. This is in stark
contrast to the vector underpinnings of TrueType, OpenType, and
PostScript fonts. Metafont has some other distinct differences,
starting with the fact that it represents a glyph as a sequence of
strokes to be traced by a two-dimensional "pen" object. In other
words, Metafont defines the center "spine" of the path, and the outline
follows from that. The other formats all describe the outline
of the shape.
Metafont's differences have prevented it from catching on in a big
way, but it does allow for some unusual parameters not found in other
font formats. For example, the stroke width of the pen is entirely
separate from the path that it traces, which means that changing the
weight of a font (from hairline all the way up to
black) is a matter of changing the pen thickness. In
contrast, outline fonts must be redesigned for every additional weight.
Similarly distinct parameters can control height, slant, and almost
any other feature. Metaflop itself is a Metafont engine that runs on
a web server; the Modulator editor allows users to change any of the
parameters of a Metafont font and export it as an OpenType font,
without having to manually edit the Metafont sources. Currently
uploading one's own fonts is unsupported (the demo offers a choice of
two Metafont fonts), but eventually it may be
expanded to ingest other vector font formats, convert them
automatically to Metafont, and allow simple parametric adjustments.
Several designers were on hand as well. Vernon Adams spoke about
his experience designing and releasing the popular Oswald font,
including a discussion of how its open licensing has increased its
adoption. Alexei Vanyashin spoke about the Cyrillic fonts developed
at his independent foundry, Cyreal, and about consulting with
other designers who are familiar only with the Latin alphabet. Manuel
Schmalstieg described a workshop he led for college design students in
Geneva, which ultimately delivered a book-length printed catalog of
open fonts.
Formats and structured repositories
But Vanyashin and Schmalstieg also raised several practical issues
about developing and releasing typography projects. Vanyashin noted
that Cyreal uses a highly distributed workflow, with people in
different locations taking on separate steps like design, hinting, and
kerning. He would like to start publishing source files for the
foundry's projects in a public location like GitHub, but to be of much
value he feels the sources would need to be made available in multiple
file formats (including some common to proprietary applications).
Doing so in a well-organized manner is not simple.
Schmalstieg said the impetus for the open font catalog was the
difficulty of finding the right font for a particular task, especially
since commercial vendors have moved to low-resolution iPad apps
instead of the printed samples of decades past. Yet during the
process of creating the catalog book, the team discovered that there
are still challenges, such as locating and verifying the openness of
fonts.
Coincidentally, Raphaƫl Bastide spoke about the issue of searching
for and selecting fonts. Over the years, he said, there have been
many attempts to classify typefaces, including by visual style and by
historical connections. But those classifications do not scale well
to the tens of thousands of fonts available on the web, nor do they
capture other information critical for electronic usage, such as the
license.
There are also many aspects of type design that do not fit
neatly into the metadata fields of a font file, such as the origin of
the typeface itself. For users to contribute to a collaborative
project like DejaVu, they need
to know the history of the existing letters, plus style notes and
guidelines. Revivals of historic typefaces may want to make scans of
old samples available as a design aid. Currently, all of this
information can only be accessed "out-of-band," so to speak. One must
know to go look on the wiki or IRC channel to find it, or else hunt
for the original designer's contact information somewhere in the file itself.
Bastide's proposal to remedy this chaos is called the Unified
Typeface Design (UTD) specification, which is currently in development
at GitHub. It defines two things. The first is a common directory
structure for font project repositories, including the locations of
samples, source files, binaries, style guides and other documentation, as well
as licensing and copyright information. The second element defined in
UTD is a metadata file in YAML format to hold
information that could be scraped and indexed automatically, such as
the exact license, contributors and maintainers, and definitive
project URL.
Bastide listed several potential beneficiaries of the
specification, including font services (such as Open Font Library)
that could index UTD projects automatically and end users, who could
make use of software programs to hunt for fonts more efficiently.
Another potential beneficiary not addressed during the talk itself
would be Linux distributions. Distributions are among the
largest consumers of open fonts (for license compatibility reasons),
but font packaging is currently a haphazard affair.
Every distribution has its own font packaging team, each of which must do
battle with the unorganized and unpredictable state of the individual
font repositories. As a result, most distributions maintain
incomplete wishlists of unpackaged fonts (Fedora's
list includes 82 entries at present). A more predictable
structure like UTD would simplify matters, perhaps even making
automated packaging a possibility.
Publish or perish
The final talk of the conference also concerned font distribution.
Ana Carvalho and Ricardo Lafuente from Manufactura
Independente spoke about the lack of a vibrant "libre font scene"
akin to the active communities often found in other areas of design.
They concluded that one of the major obstacles to a healthy font scene
was the fact that while drawing letters is fun, packaging and
publishing downloadable fonts is usually considered dull. As a
result, many people have half-finished fonts that they have either
given up on or used for one project and never published.
Carvalho and Lafuente's response was to start building a "Foundry
in a Box" software package that graphic designers and other
type-design amateurs could install easily and use to publish small
font projects with the same degree of ease that Wordpress brings to
blogging. Foundry in a Box is still a work in progress, but they have
a running demo called Oxshark
Fontworks. Oxshark hosts font projects started by their friends, but
finished by Carvalho and Lafuente, and the two encouraged others to
submit their own unfinished experiments. "Just don't use us as a dumping
ground," Lafuente asked, perhaps fearing a tidal wave of unfinished projects.
The potential application of all of these new tools was discussed
in the various workshops and birds-of-a-feather (BoF) sessions as
well. For example, Open Font Library is ostensibly an index of open
fonts from anywhere on the web, but in practice it only indexes a
small fraction of the available set. In part that is because finding
and uploading new entries is currently an awkward process. UTD could
simplify that by enabling software to automatically find and tag font
repositories. Foundry in a Box could empower a lot of part-time
designers to share their work, and in doing so provide them with a
UTD-compliant publishing platform. Further out, Metaflop could enable
designers to publish a single weight of a font and let users fatten it
up or slim it down as needed.
Speaking as an occasional font designer myself, I find issues like packaging and
publication to indeed be a mess. They reside right on the border
between fonts' status as data and their status as
software. While design tools like FontForge have made major
advances in recent years, the community has just begun to tackle the
problems that other open source software projects were forced to sort
out years ago. Whether UTD and the other specific solutions discussed
at LGM end up being the eventual solution is, arguably, less important
than the fact that the community is trying to find solutions in the
first place.
[The author wishes to thank Libre Graphics Meeting for assistance with travel to Madrid.]
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