I understand and respect your point of view but there is also another way of looking at this. The value you get out of software, the value you can charge money for, is the value of solving the customers problem with technology. Restricting access to your code after you've solved the customer problem is of no benefit to anyone while allowing access and copying can be of a benefit to others and having access and being able to copy their work can be of a benefit to you.
I highly doubt that you'd refuse to do work for a paying customer if you weren't able to retain copy rights to the work, and I doubt the customer would refuse to pay you and leave their problem unsolved.
Villa: Pushing back against licensing and the permission culture
Posted Jan 30, 2013 7:04 UTC (Wed) by samlh (subscriber, #56788)
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You are thinking too small. Often, the problem is too difficult to do the work if only one customer would pay you. You need either many customers, or to charge more than one customer would be willing to pay. There is the option of starting with a minimal subset and adding features over time, but this can be very difficult, especially if the minimal subset is still quite large.
Take large accounting software as an example. There have been many one-off solutions made for the big companies that could afford them. However, nowadays many solutions are customizations of a common platform. The cost of implementation is lowered because the platform maker can spread the cost of common features and updates across multiple customers, and the customers are happy because the quality and flexibility is better. The common platform can gain large features anticipating future needs, even if no one company would be willing to pay for it.
The economies of scale for software (and games, and books, and...) can only work if creators can sell their product more than once, and copyright is the best tool we have for this.
Now, if copyright terms were reduced somewhat, it could still be possible to get your initial investment recouped before it was a free-for-all, but changing the law would need to be done carefully.
Villa: Pushing back against licensing and the permission culture
Posted Jan 30, 2013 17:17 UTC (Wed) by raven667 (subscriber, #5198)
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I think you are right. Much of the copyleft ecosystem is built on cross-organizational groups where no one entity wants to foot the whole bill for development but are willing to pool resources together to get the big projects done. The recent popularity of Kickstarter is also another similar situation where the development cost is paid for up front so that small customers can get big projects done.
Even in the absence of copyright allowing one to sell licenses in the traditional sense, if the software is worth having then it seems that there should be someone(s) who will pay for it. I don't know if Redhat is the exception that proves the rule or a demonstration that you can still charge money and do well without using the traditional copy rights. They haven't folded just because CentOS exists for example.
Villa: Pushing back against licensing and the permission culture
Posted Jan 30, 2013 18:54 UTC (Wed) by khim (subscriber, #9252)
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Even in the absence of copyright allowing one to sell licenses in the traditional sense, if the software is worth having then it seems that there should be someone(s) who will pay for it.
This is kind of self-obvious because absence of copyright will only affect tiny slice of the software: 10% (if even that!).
If you are paid to write piece of Facebook or Twitter then you can not distribute source not because it's copyrighted but because your contract includes the NDA (which means that you can not even distribute some numbers which are thoroughly uncopyrightable).
And from said tiny slice a lot of projects can be financed in kickstarter-like model. Companies donate code to Android not because they are receiving royalty!
I don't know if Redhat is the exception that proves the rule or a demonstration that you can still charge money and do well without using the traditional copy rights.
RedHat is an exception because of existence of copyright. Government spends taxpayers money to enforce copyright while any other model will need to find all the resources "inside" which of course will make it less effective. In the absence of copyright there will be more kickstarter-like activity, donations and other such things.
This does not mean full abandonment of copyright is a good idea. But it's good idea to compare disastrous consequences of it's enforcement (absolute lack of privacy for one if person-to-person copying is considered illegal) with it's benefits.