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freeciv: denial of service
| Package(s): | freeciv |
CVE #(s): | CVE-2012-5645
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| Created: | January 7, 2013 |
Updated: | January 15, 2013 |
| Description: |
From the Red Hat bugzilla:
A denial of service flaw was found in the way the server component of Freeciv, a turn-based, multi-player, X based strategy game, processed certain packets (invalid packets with whole packet length lower than packet header size or syntactically valid packets, but whose processing would lead to an infinite loop). A remote attacker could send a specially-crafted packet that, when processed would lead to freeciv server to terminate (due to memory exhaustion) or become unresponsive (due to excessive CPU use). |
| Alerts: |
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