If the performance advantage to be gained by using OpenGL for 2D graphics is so small, why does anyone bother using such a baroque interface for 2D in the first place?
If applications can really benefit from hardware accelerated 2D, why not have drivers implement something actually designed for the purpose, like OpenVG?
Posted Nov 2, 2012 22:29 UTC (Fri) by johnny (guest, #10110)
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Come to think of it, if 2d raster operations can be done so fast in software, why not make a virtual gfx card driver so that desktops and other software that don't explicitly support software rendering can still work on lesser hardware?
Seeking Enlightenment (The H)
Posted Nov 2, 2012 22:31 UTC (Fri) by johnny (guest, #10110)
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... which is probably what you meant.
Seeking Enlightenment (The H)
Posted Nov 2, 2012 22:51 UTC (Fri) by raven667 (subscriber, #5198)
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It's funny that you mention that because that's what llvmpipe _is_.