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XDC2012: OpenGL futures

XDC2012: OpenGL futures

Posted Oct 9, 2012 19:16 UTC (Tue) by rleigh (subscriber, #14622)
In reply to: XDC2012: OpenGL futures by dlang
Parent article: XDC2012: OpenGL futures

I would think that the amount of computation and memory bandwidth required to *render* an image into the colour buffer is vastly more than the amount of computation and network bandwidth required to ship the rendered colour buffer over the network. I'm not suggesting that this would necessarily result in better performance than GLX, but I think that two separate issues are being mixed up here.

Regards,
Roger


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