Improving Ubuntu's application upload process
Posted Sep 6, 2012 17:42 UTC (Thu) by
khim (subscriber, #9252)
In reply to:
Improving Ubuntu's application upload process by drag
Parent article:
Improving Ubuntu's application upload process
There are alternative app stores for Android. Have been since the beginning. And not just Amazon. There were others before that.
example:
http://slideme.org/
What devices they are selling? AFAICS this is just an app store for the Android. This is not what Amazon and Nook are doing and this is not what I'm talking about.
The problem you are alluding to, of course, is that while Android is open source the Android apps are not. So Google has certification requirements for the platform before you can distribute their software at no-cost.
Yup. Please read the requirements before you'll go any further. For example, though the Android source code could be ported to run on a phone that doesn't have a camera, the CDD requires that in order to be compatible, all phones must have a camera. This allows developers to rely on a consistent set of capabilities when writing their apps.
"Certification" is not something you can do as afterthough: if you want to receive Google Play then you must design your device specifically for the Google's requirements.
This is not a insurmountable barrier. I don't know what would be required for Ubuntu to make a 'frankenstein' OS, but it's something they will have to work with Google to do if they want people to have access to the Google applications they are familiar with.
This is not about 'frankenstein' OS. This is about 'frankenstein' hardware. I doubt Google will want to certify any hardware which needs third-party platfrom to be fully usabled as "compatible device". This is what happened with tablets, for example: third-party tablets all lacked Google Play till Honeycomb. Because it was impossible to certify them.
And if Android will be extended to effectively support mouse, keyboard and large monitor then why will you want to develop programs for Ubuntu? You'll develop them for Android instead - this will cover larger audience.
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