Posted Aug 21, 2012 17:21 UTC (Tue) by man_ls
In reply to: The Desktop
Parent article: The GNOME project at 15
Hear, hear. In the early days computer interfaces had to be designed with real-world metaphors in mind, because users were unfamiliar with them. Nowadays it doesn't matter so much; good designs are not good because they appeal to computer newbies, but because they offer no surprises to existing users. Smartphones are quite new, but we had many years to adapt to touch screens in kiosks, ATMs and other finger interfaces; Apple (and other manufacturers) just followed the trend to its logical conclusion.
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