Again, that's probably an issue with their build system. MSVC really really wants you to pass it several files at once. If you do this, then it becomes several times faster than GCC on simple C/C++ code.
Posted Aug 21, 2012 19:21 UTC (Tue) by knico (guest, #67323)
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If the files are local to the machine yes, Windows builds can be very fast.
If your files are on a network drive, Windows builds are very, very slow. Visual Studio seems to have huge network latencies due to its sub-optimal dependency checking.