LGPL Libraries in Embedded Devices
Posted Aug 11, 2012 22:58 UTC (Sat) by
khim (subscriber, #9252)
In reply to:
LGPL Libraries in Embedded Devices by mikov
Parent article:
Digia acquires Qt
As a counter point, at the very minimum, the Mono and QT owners don't seem to believe that you can escape your LGPL responsibilities in that way. E.g. see http://www.mono-project.com/FAQ:_Licensing
It's the same story as with MySQL AB: they need this FUD to actually sell commercial licenses! Find similar FUD on the site of someone who does not use LGPL or GPL as club to sell you commercial license - then you'll have a point.
That is highly debatable. IANAL, but is not obvious to me at all after from reading the LGPL. Can you point to a trustworthy source which supports that interpretation?
Have you missed the previous pointer? I can repeat it: http://opensource.apple.com/release/ios-433/. Android and iOS (and countless other embedded systems like webOS and other) include WebKit as one of it's cornerstones. WebKit uses LGPL. End of discussion.
P.S. Note that LGPL 2.x and LGPL 3.x are quite different in this regard. That's why Android does not include libstdc++'s shared library but includes WebKit's shared library. Think about it. And Gtk uses LGPL 2.1, not LGPL 3.0
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