Posted Jul 18, 2012 1:15 UTC (Wed) by butlerm (subscriber, #13312)
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Direct3D is a bad API? Or is it simply that it is a Microsoft creation, with possible patent problems and the like? And if OpenGL is in such a poor state, and not likely to ever be fixed for backward compatibility reasons, why doesn't someone develop a new API without those problems?
Valve: Steam’d Penguins
Posted Jul 18, 2012 2:18 UTC (Wed) by shmerl (guest, #65921)
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Use Nvidia for games. So far nothing competes with them in OpenGL support. If open drivers will mature to such level at some point - good. But it didn't happen yet.