By Jake Edge
June 27, 2012
Bdale Garbee has been involved in free software, particularly Debian, for a
long time, but he's
also been involved in the "corporate side" of open source at HP for quite some
time as well. That
gives him a good perspective on the interface between companies and free
software projects. In a bit of a reprise of a talk that goes back to 2003
or 2004,
he spoke at LinuxCon Japan on "The Business of Contribution"—how
companies and free software projects can benefit from each other.
There are multiple ways that someone can become involved in the free and
open source software (FOSS) ecosystem. They range from those who take the
code and use it in some way all the way up to those that lead and manage a
project or subsystem. Garbee said that he hoped to convince attendees to
move their way up to higher levels of engagement in FOSS.
In general FOSS projects have certain things in common. They are developed
and supported by the community, there is no single company in charge, and
there is a wide range of contributions that come from people with a variety
of interests, abilities, and motivations. The users of the software have
flexibility in how they acquire support; they can become a developer or pay
someone to do development for them. This puts them in control of their own
destiny, which stands in contrast to license arrangements where users just
get binaries.
The key to FOSS licensing is that "people we don't even know are empowered
to build things we can't even imagine", Garbee said. Everyone can take
advantage of those newly built things, both individuals and companies.
Business and community
Something that is probably immediately obvious, he said, are that the
expectations are somewhat different for FOSS developers and
companies. It is a bit difficult to characterize what FOSS developers are
looking for because each project and developer is different, but there are
some common elements.
Developers often want to scratch an itch and
solve a problem that they are having. They also are generally not working
to a particular schedule, something that is particularly true with Debian
for example, he said. FOSS developers are looking for the fun that comes
from a collaborative development project. Lastly, FOSS development is a
means to develop and maintain a personal reputation, which is something
that can be hard for companies to understand when hiring them.
On the other side of the coin, companies need to make money. In fact, in
the US, companies are legally required to make decisions based on their
revenue generation possibilities. Companies also must grow and expand to
provide the financial return that investors expect. That means that
companies want to be able to differentiate their products from their
competitors' products. Corporate reputation is also important, but there
are so many ways to lower a company's reputation, and seemingly few ways to
increase it, which makes doing new things risky, he said.
But there is good news in that there is something that the community and
companies can agree on: positive user experience. For the community, that
will increase the number of people who want to use and benefit from what it
has made. For companies, a great user
experience will help motivate customers to want to give them money.
Licenses and business models
FOSS licenses have their basis in copyright law, which differs somewhat in
various jurisdictions, but there is a lot of commonality. The choice of which
license to use for a given project is made by the founder(s) and those that
join the project later are explicitly accepting those terms for their
contributions. That "very special and unique right" to set the license is
an important decision as it can have a "really profound impact" on the
nature of the community that forms. In addition, a particular choice of
license can sometimes cause new projects to form using different license terms.
There are lots of different open source software licenses
available—60 or so—which
is a bit unfortunate. But, they break down into two basic types:
reciprocal or permissive. Reciprocal licenses require that one pass on the
same rights to the code to those you distribute it to, while permissive
licenses do not require that. The reality is that each license type has
its place, Garbee said. It is important for project founders to carefully
consider the license they choose, while it is equally important for
contributors and users to understand the license that is being used.
It is vital to recognize that "open source" is not a business model, it
is, instead, a process for development. One can use open source to enable
the sale of hardware—this is what HP does—by ensuring that
Linux runs well on that hardware. That is one possible business model, but
there are others.
Selling services, like training or support, is a common example of a
business model around FOSS. One could also give the source away, but
charge for access to the binaries. That may sound strange, but it is more
or less what the enterprise Linux distributions do, he said. Another model
is to open up the core of some large software system, perhaps a framework
and a few sample modules, and build a business around selling add-ons.
That model can work, but it sometimes becomes something of an arms race as
FOSS developers create and contribute add-ons that compete with the ones
that are sold.
Working with FOSS gives a company the "opportunity to harness the
creativity of a very diverse community". There is no company on earth, or
even a collection of companies, that can bring to bear the talents that
exist in a community like that surrounding the Linux kernel. Finding a way
to work with FOSS communities can be an enormous boon for a company.
Deciding to contribute
There are multiple benefits to a company for participating in open source.
For one, the software has "zero marginal cost", which means that a second
(or third ...)
copy costs nothing extra. The web provides a low-cost collaboration and
distribution mechanism, which also reduces costs. Most of tools are also
available as free software, so building a product is less costly. There is
an enormous amount of existing code in the form of libraries and tools that
can be used to build a product more cheaply and with a faster time to market.
There are multiple levels of engagement with FOSS, starting with taking the
code and running it. Those who do so are valid members of the FOSS
community. Going beyond that and monitoring the development or user
mailing lists makes you a bit more engaged. The next step might be to find
and fix a bug or to answer a question on the list. Each step up gives a
person more influence in the direction of the project.
There are more and less efficient ways to use open source in a product, he
said. It is common that one or more OSS components will require some change
before they can be used, and that is "completely legally OK". If there is a
reciprocal license, the changes must be distributed, but that's not a big
deal. The problem occurs when it is time to put out a new version of the
product. If the changes have not gone upstream,
they will need to be ported to any new version of that upstream project.
On the other hand, if the changes have been contributed upstream—and
shepherded through the process of getting them merged—the features
and bug fixes needed will be there in the next versions. That means that
the work that was done once won't have to be repeated each time a new
version of the product (which may require a new version of the upstream
project) is built. That doesn't mean there is no work that needs to be
done, as the new version may have new bugs that need to be addressed, but
it is much more efficient to get changes upstream.
For the kernel, things like device drivers will be kept up to date as the
internals of the kernel change over time. The kernel is a good example
because it is such a fast moving and dynamic body of code, but the
situation exists in other projects as well.
Choosing to use FOSS is a "first step to making the best use of resources",
Garbee said. That allows a company to focus on differentiating its
product. But maximizing community involvement helps to grow the body of
technology that's available to be used in future products, without having
to reinvest over and over again.
Using FOSS does not mean that a company
has to give everything away for free. But it doesn't mean that the
company gets everything it wants for free either. There will always be a
small piece that the company will need to invest in, but in spite of that,
working with FOSS projects is an "incredibly powerful model".
Getting more involved with a project can bring other advantages too. One
can help influence the project's direction and learn about enhancements
that others are working on. Learning about security vulnerabilities and other problems in
the code earlier will also be useful. It will give insight into who is
contributing to the project, which may lead to interesting information on
what competitors are up to. Because of that, Garbee is surprised by the
email he sometimes gets from people working at other companies who didn't
expect some announcement that HP has made. Had they been paying attention
to the projects that HP was working on, the announcement would probably
have been less surprising.
One way to experiment with FOSS is to work with partners on a project
without really committing the company to doing the work, but that will not
build "FOSS
equity". The technical accomplishments and the reputation that the project builds
will not accrue to the company (and instead to the partner). A better way
is to have company employees
who work directly on FOSS projects. The expertise that they gain can be
reapplied to other projects, and the company gets to help set the direction
for the project. In addition, the company can take credit for the work it
is doing.
One important thing to recognize, however, is that reputation is built by
individuals. Getting code accepted involves a
combination of technical prowess and reputation within the community. In
that case, the reputation that matters is that of the individual. Linus
Torvalds has said that he doesn't really know the corporate
affiliation of most kernel developers. In order for the company to be
successful in the community, it must allow individuals to gain reputation
in that community. It is important for managers to understand this, he
said, and to make it a part of the career development of the employee.
Garbee noted that he once was talking to a peer at a competitor who asked
about how he should review a particular employee. That person had been tasked
with getting some code upstream, but ran into a competing proposal. The
employee then made sure that all of the company's needs were met in the
alternative, which eventually was merged. The peer was wondering
whether the employee should be rewarded for that, and Garbee's response was
"give the guy a raise". He recognized that the alternative proposal was
better, dealt with his ego, and ensured that the company's requirements
were met. He achieved the desired result, rather than get his own code
upstream, which fully met the objective. That is something that many
managers have a hard time understanding, he said.
Does this really work?
Garbee then described HP's experiences with FOSS as something of a
justification for what he had been saying. In the last ten years or so, HP
has accomplished a great deal by trying to engage with FOSS projects "as
best we can". That is one of the things that has led HP to be the world's
largest IT company by many
measures, he said.
One of the more significant recent decisions that HP made with regard to
FOSS was for the HP Public Cloud, which is based on OpenStack and Ubuntu
LTS. The company has made a "significant commitment" of HP
resources to OpenStack. It is now one of the largest technical
contributors to the project and hosts its build farm. In addition, HP is
helping with the transition of OpenStack to a "foundation model", similar
to that of Eclipse or Apache.
HP has recently completed an analysis of all of its products and found that
the majority contain at least some FOSS. Any of those that do have FOSS
components are increasing that percentage rapidly. It is the most
efficient use of HP's software engineering effort, he said. All across HP,
there is
more and more direct engagement with FOSS projects, which is helping to
make the company more successful.
As a consequence of the talk, Garbee said that he hoped the audience would
find that becoming more directly engaged with FOSS projects made sense for
them and their companies. He ended with a famous quote from Margaret Mead:
Never doubt that a small group of thoughtful,
committed citizens can change the world.
Indeed, it is the only thing that ever has.
That is, he said, a strong statement of how things work in open source. If
someday you look around and wonder why it is that something isn't fixed,
remember that you are someone.
Garbee's talk was clearly aimed at the mostly Asian audience, and tried to
assist those present with arguments to make to their management about the
benefits of working more closely with FOSS projects. The arguments are
useful for anyone trying to get their company more involved in FOSS
projects, of course, but Asian companies have traditionally been less
engaged with
upstream projects. He also slipped some
rocket slides into the talk, which, beyond bringing some of his hobby into
view, also gave him an opportunity to show a more personal connection to
open source.
One of those slides showed him carrying a rather large rocket to the
launching pad (shown at right). That rocket was subsequently lost after reaching Mach 1.3
and attaining 5000m above the ground because of a
malfunctioning closed-source altimeter. That led him and Keith Packard into
a collaboration to create open hardware and software for rocket telemetry
and control, which ultimately helps him "not lose rockets". So, not only
is open source good for companies, it's good for rockets—and other hobbies
too.
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