By Nathan Willis
June 20, 2012
Two professors from the University of California, Berkeley School of
Law have launched the Defensive Patent License
(DPL), a legal tool that is designed to do for patents what the GPL
did for software licenses. It creates a copyleft-style method for
patent holders to automatically share their patents with others who
agree to share theirs in return. The goal is to
"de-weaponize" patents and thus reduce the gridlock that
slows down technology sector innovation, but the DPL is likely to have
an uphill battle.
The DPL's creators are Jason Schultz and Jennifer Urban, both of whom
have a background in online legal activism — Schultz with the
Electronic Frontier Foundation's (EFF) Patent Busting project,
and Urban with ChillingEffects. We first
covered the effort in 2010, and the duo
have been developing the specifics of the license since (a thorough
examination can be found in the May 2011 video lecture
they link to from the project site). But the DPL itself is now in a
"public beta" phase, with feedback solicited from the Internet at
large. The current text is available as a PDF,
a Google Docs document,
and as Markdown-formatted text
on Github. There is also a paper
available describing the rationale for the DPL's specific terms.
The best offense is a good defense
The idea at the heart of the DPL is defensive patents —
those that a company files or purchases solely to deter its competitors
from bringing lawsuits against it. Defensive patents are not offered
for licensing under revenue-generating commercial terms, nor are they
used to initiate litigation against others. The result is that large
companies amass giant patent portfolios and enjoy the same relative
stability of the Cold War's mutually-assured destruction. An
unfortunate side effect of this popular strategy is patent proliferation.
That tends to make open source projects and small companies live in fear
of
being shut down by astronomically expensive infringement
lawsuits because they cannot stockpile their own defensive patents.
The DPL is a tool the companies could use to disarm the defensive
patent standoff. Under its terms, a participating company offers a
non-exclusive, royalty-free, perpetual, world-wide license for all of
the patents in its patent portfolio to every other patent holder that
also participates in the DPL. The DPL's license can be revoked for a
particular licensee only under two circumstances: if the
licensee sues another DPL licensor for patent infringement offensively, or if the licensee
withdraws its patent portfolio from the DPL. However, the revocation
is not automatic; each DPL licensor has the option to revoke a
licensee. The result is that the DPL creates a mutually
cross-licensing network, whose members have full access to each
others' patents. Consequently, they should have no reason to pursue infringement
litigation against each other, and defensive patents (both current and
future) are devalued.
Outside of the DPL family, however, licensors are permitted to license
any patents in their portfolios to any party, and to litigate to their
heart's content. In theory that allows them to continue making money
from their patents, and to respond to patent threats from outsiders.
Two additional terms are important. First, a licensor may withdraw
its portfolio from the DPL, but it must give advance notice before
doing so (six months in the current wording), and all existing DPL
licenses will remain intact. Second, the DPL stipulates that a
licensor must ensure that its patents continue to be DPLed even if
they are sold or acquired (by making that condition a term of the sale
or transfer).
The latter condition is an attempt to prevent players from "gaming"
the system by gaining access of the DPL patent pool then selling
themselves, and it is believed to ensure the DPL's persistence after a
bankruptcy declaration (although the authors solicit feedback on these
points, since preventing such gaming is vital to making the DPL work).
Under idyllic circumstances, then, all DPL participants have free and
perpetual access to each others' patents, but can still do whatever
they want against players outside of the DPL community. That provides
incentive for new parties to join, and no member has the power to
refuse membership in the community to another licensor. The
requirement that a licensor must place its entire patent portfolio
under the DPL is there to keep unscrupulous companies from donating
junk patents while keeping valuable ones private, which would prevent
the pool from becoming valuable in the first place.
Is it that simple?
In their talk, Schultz and Urban enumerated several concerns about the
DPL raised in their conversations with outsiders. One is that access to the
pool of DPL patents is not sufficient incentive to join. Another is
that the full-portfolio requirement is too off-putting and that a
smaller commitment ought to be required. There are also potential
anti-trust issues in some jurisdictions, the possibility of loopholes
not yet discovered, and the general criticism that the DPL simply adds
another entanglement to the already hard-to-navigate thicket of patent
problems.
They also admit that many of the technology sector's problematic
patents are not defensive, so the DPL will not end all patent
litigation. In particular, patent trolls would be essentially unaffected
by the existence of even a large DPL. Trolls litigate with offensive
patents, and they do so without fear of retaliation because they make
no products or services of their own (i.e., you cannot counter-sue a patent
troll for infringing on your own portfolio, because the troll has no
products; the mutually-assured-destruction strategy does not work
against them, DPL or not).
Since the DPL's public launch, there have been several responses that
offered additional concerns. David Hayes and Eric Schulman argue
that joining the DPL disproportionately favors small players with
fewer patents (who thus get access to more patents than they
contribute back). Stephan Kinsella notes
that small players do not get much for free because you can only join
the DPL community if you have patents, and patents remain expensive to
get and to retain. Kinsella also observes that it may be difficult to
get the DPL pool started given the unpredictability of the US federal
government.
After all, it’s unfair to let companies have too
big of a defense against the patent threat. That would thwart the very
purpose of the patent system, heavens to betsy! Or the FTC could jump
in and claim that this pooling is anticompetitive, even though the
purpose is obviously to permit competition to thrive, to block the
anticompetitive effect of aggressive patent lawsuits. Who knows what
the schizo feds would do.
Given the state of mutually-assured destruction, it is inherently
risky to be the first one to lay down one's weapon, but that concern
may be overstated by DPL critics. After all, for the first
patent-holder to join the pool, nothing changes: the company looks
benevolent, but still has free reign to litigate non-members (i.e.,
everyone) at will. Still, the "all-in" portfolio requirement has
another problem: it is only appealing to companies whose entire
portfolio is comprised of defensive patents, and leaves no room for
other kinds of patents. It does not take too
much speculation to see that there are companies working in both
software and hardware (e.g., Intel or IBM) with hardware-related
patents that even the staunchest software-patent critic might concede
are valid original inventions.
For open source software projects, though, the primary concern is
likely to be Kinsella's point about requiring patents to buy a seat at
the table. Schultz and Urban concede that open source projects
typically do not file for patents — for many reasons, including
cultural opposition and mistrust of the patent system. But the high
cost of acquiring a patent is not something the DPL can change.
There have been other approaches to fixing the patent problem from
open source projects' perspective, including the Open
Invention Network and Twitter's recent Innovator's
Patent Agreement. On June 19, the EFF launched
its own patent reform campaign with a seven-fold list of fixes.
Compared to the other efforts, the DPL is not so much an attempt to
fix the patent system as it is a way for interested patent holders to
remove themselves from the defensive-patent game.
That option certainly won't appeal to everyone — and certainly
won't to patent trolls or others who profit directly from gaming the
system — but then again, the GPL permits developers to escape
from the typical software licensing hijinks, and it has proven
remarkably successful, as has the Creative Commons license suite
for authors and artists. Not every such attempt to craft a
standardized license is a success; Canonical's Project Harmony
attempted to draft a standardized set of contributor agreements, but
so far does not seem to have caught on in widespread fashion. The DPL
project says it is open to public feedback, however, so if there
is a consensus to be reached on anything resembling a "GPL
for patents," this is probably how we will find it.
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