Become More Blender-Like?
Posted May 7, 2012 22:03 UTC (Mon) by ldo
Parent article: GIMP 2.8 released
I’m thinking more and more that Gimp should follow the Blender path. This “single-window mode” is very much like how Blender implements its own windowing system inside a single window provided by the underlying GUI system (which it prefers to run full-screen). Blender windows cannot overlap, they must be tiled. And you just have to mouse-over a window for it to become active (take keystrokes), no need to click. Speed of workflow is paramount.
The next step, I think, is for Gimp to adopt Blender’s object→action→settings UI convention. That is, you apply an action before specifying the settings—it gets applied first with default settings, and a settings panel appears for you to change these, with the changes appearing immediately in the document view. Think getting rid of the popup dialogs that appear for filters, and having them preview “live” on the actual image.
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