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LWN.net Weekly Edition for May 23, 2013
An "enum" for Python 3
An unexpected perf feature
LWN.net Weekly Edition for May 16, 2013
A look at the PyPy 2.0 release
GIMP 2.8 released
Posted May 7, 2012 14:43 UTC (Mon) by clump (subscriber, #27801)
A rather big conceptual change is that saving and exporting images now are clearly separated activities. Saving an image can only be done in the XCF format which is GIMP's native file format, able to save all kinds of information necessary for works in progress.
Posted May 7, 2012 17:02 UTC (Mon) by Zizzle (guest, #67739)
It is pretty unappealing to contribute when it can take years for your effort to reach the hands of users.
Posted May 7, 2012 17:22 UTC (Mon) by dgm (subscriber, #49227)
Posted May 8, 2012 2:51 UTC (Tue) by joedrew (guest, #828)
Posted May 8, 2012 15:20 UTC (Tue) by mikachu (guest, #5333)
Posted May 8, 2012 16:40 UTC (Tue) by joedrew (guest, #828)
Posted May 7, 2012 17:35 UTC (Mon) by tajyrink (subscriber, #2750)
Posted May 7, 2012 18:45 UTC (Mon) by rgmoore (✭ supporter ✭, #75)
Now that the move to GEGL has been unexpectedly successful I hope you're thinking about a quick 2.10 release to get that improvement out to users ASAP. It seems to me that it's just too big an improvement to keep under wraps for long.
Posted May 7, 2012 21:40 UTC (Mon) by tajyrink (subscriber, #2750)
Posted May 8, 2012 9:14 UTC (Tue) by prokoudine (guest, #41788)
Become More Blender-Like?
Posted May 7, 2012 22:03 UTC (Mon) by ldo (subscriber, #40946)
I’m thinking more and more that Gimp should follow the Blender path. This “single-window mode” is very much like how Blender implements its own windowing system inside a single window provided by the underlying GUI system (which it prefers to run full-screen). Blender windows cannot overlap, they must be tiled. And you just have to mouse-over a window for it to become active (take keystrokes), no need to click. Speed of workflow is paramount.
The next step, I think, is for Gimp to adopt Blender’s object→action→settings UI convention. That is, you apply an action before specifying the settings—it gets applied first with default settings, and a settings panel appears for you to change these, with the changes appearing immediately in the document view. Think getting rid of the popup dialogs that appear for filters, and having them preview “live” on the actual image.
Posted May 8, 2012 1:17 UTC (Tue) by pabs (subscriber, #43278)
Simple drawing tools?
Posted May 8, 2012 3:51 UTC (Tue) by Richard_J_Neill (subscriber, #23093)
Posted May 8, 2012 3:59 UTC (Tue) by Richard_J_Neill (subscriber, #23093)
This proves both my points:
1. Gimp is powerful and expert-friendly and scriptable ...
2. A fairly basic feature is unavailable by default.
Posted May 8, 2012 10:50 UTC (Tue) by sorpigal (subscriber, #36106)
Posted May 8, 2012 16:35 UTC (Tue) by andrel (subscriber, #5166)
Posted May 8, 2012 16:55 UTC (Tue) by sfeam (subscriber, #2841)
Posted May 24, 2012 17:35 UTC (Thu) by dashesy (subscriber, #74652)
Posted May 8, 2012 9:17 UTC (Tue) by prokoudine (guest, #41788)
Just use Shutter.
Posted May 9, 2012 0:39 UTC (Wed) by wertigon (guest, #42963)
To draw a straight line, click once anywhere in the image, hold ctrl.
To draw a circle, choose the round selection tool, right-click, choose "borders" and specify the size of the border. Same thing with a rectangle and whatever else you can draw with the selection tools.
Personally, I think GIMP could use simplifications in interface for some things; for instance, there's one tool to draw with soft edges, one tool to draw with hard edges, one tool for spraying, etc - These work in a very similar fashion, so why not combine all these tools to a single one with a few extra (visible) options instead? Things like, "scatter randomly", "blur edges" etc. Same thing with selection tools - is there any difference between round and square selection apart from the shape of the selection?
The biggest problem with the GIMP UI is that most features are hidden by default. I think Mark Shuttleworth is on to something when he wants to end the right click context menus, because quite frankly, they suck.
Posted May 9, 2012 21:41 UTC (Wed) by Richard_J_Neill (subscriber, #23093)
As for context menus, I'd refine your statement to "right click context menus suck when they are the only way to discover a feature". They're a great timesaver when they replicate common options for quick access.
Posted May 10, 2012 4:55 UTC (Thu) by ewen (subscriber, #4772)
Thanks for the hints. I do tend to agree that most of the features being "hidden by default" is a significant issue. Certainly the ones I use most generally seem to be well nested into context menu (and generally I only found them by doing a depth-first search of the menus for a feature that "must exist").
Posted May 15, 2012 14:54 UTC (Tue) by BenHutchings (subscriber, #37955)
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