Posted Apr 12, 2012 4:52 UTC (Thu) by slashdot (guest, #22014)
Parent article: LFCS 2012: X and Wayland
What about the driver problem?
AFAIK right now Wayland requires EGL/Gallium/DRM drivers, which generally suck (or don't work at all) compared to the proprietary drivers for the latest hardware.
It might be possible to create a fake X server stub that can load the proprietary X drivers and allow to implement EGL over them, though.
Posted Apr 12, 2012 17:08 UTC (Thu) by drag (subscriber, #31333)
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> AFAIK right now Wayland requires EGL/Gallium/DRM drivers,
It requires OpenGLES2 and EGL + a couple of EGL extensions.
> which generally suck (or don't work at all) compared to the proprietary drivers for the latest hardware.
Combining overly broad assumptions with incorrect statements amounts to borderline trolling. The only proprietary driver worth a damn is Nvidia and it supports the necessary APIs.
It would require minimal effort on Nvidia's part to support Wayland correctly. Probably much easier then trying to support differences in Linux and Xorg revisions.
LFCS 2012: X and Wayland
Posted Apr 20, 2012 10:32 UTC (Fri) by wookey (subscriber, #5501)
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I think you might be ignoring Arm world, where all the GPU drivers are currently proprietary (shocking state of affairs, hopefully finally starting to imporve). They do all seem to use openglES and EGL though, so I guess that means 'this stuff will work'?