Building a Better Game (Linux Journal)
[Posted September 15, 2003 by ris]
Linux Journal
interviews
some of the people involved with Neverwinter Nights and Shadows of
Undrentide. "
How many developers worked on the Linux client
project?
Derek French: The Linux client project was organized and managed by
BioWare's Live Team. The Live Team operates as a development project and
changes size on a regular basis as it takes on new objectives. The core, or
permanent, Live Team is a three-member group, but it has grown to as many
as 10 people when major projects are underway."
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