Wheeler: Insecure open source software libraries?
Posted Apr 10, 2012 9:43 UTC (Tue) by
khim (subscriber, #9252)
In reply to:
Wheeler: Insecure open source software libraries? by nix
Parent article:
Wheeler: Insecure open source software libraries?
For games, at least, the state of Linux 3D support was much more of a problem until recently.
That's because you can not bundle it with a game. The things which you can bundle (some kind of ffmpeg, lua or mono, etc) are just bundled without any considerations for the distribution's plight.
You don't hear cries about games from the distribution packagers not because they don't bundle as much as Chromium is bundling, but because games mostly are from the “proprietary commercial software” category and as such is ignored by distributions totally. One example: World Of Goo. List of bundled libraries includes libSDL and libogg, zlib and libpng… Everything is bundled. Only three libraries are not bundled: GLibC, libstdc++ and libGL. And that's because you can not really bundle them: libGL is hardware dependent and for technical reasons usually needs shared GLibC and libstdc++…
Some game developers try to play by distribution's rules and usually are burned: it's much harder to install these games because the libraries they require are just not there.
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