> Trying to make the desktop interface operate like a tablet is frankly as stupid as making the hand-held interface require a keyboard and mouse. This is why most people hate Unity/Gnome3 and why Windows 8 is going to be a commercial disaster that makes Vista look like a raging success
What exactly about Unity/GNOME 3 screams "tablet-oriented design"? When you use Windows 8 with its Metro UI its shortcomings on a traditional desktop are plainly visible, but what makes first two unsuitable for desktops?
I'd love to hear actual arguments, not another round of "unity is designed with full screen applications in mind" or "try running multiple applications in unity". Ok, there is a global menu but what else?