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The DIB engine

The DIB engine

Posted Mar 8, 2012 5:28 UTC (Thu) by eru (subscriber, #2753)
In reply to: Wine 1.4 released by krakensden
Parent article: Wine 1.4 released

I wonder if this finally fixes one longstanding issue that Wine has with some old Windows programs? Now if the program is written for a 8-bit bit depth, Wine runs it only if the X11 display depth is also 8-bits. This can be worked around by running Wine inside a nested X11 display created with Xephyr, but it is very awkward.

(Found this when at one time I used Wine a lot to "package" many old children's CD-ROM games for my son so that he could start them with one click from the Linux desktop. Many titles needed the Xephyr hack).


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The DIB engine

Posted Mar 9, 2012 3:59 UTC (Fri) by faramir (subscriber, #2327) [Link]

The 8-bit X11 display problem is still there even after the DIB engine update. At least they fixed the mouse problems that had me disabling Xinput2 during compilation.

I ran into both of those problems because of kids CD-ROM games as well.

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