Betrayed by a bitfield
Posted Feb 4, 2012 14:20 UTC (Sat) by
nix (subscriber, #2304)
In reply to:
Betrayed by a bitfield by dlang
Parent article:
Betrayed by a bitfield
it is violating the part of the spec that says that 'volitile' variables are assumed to be affected by external things and so the compiler cannot make assumptions that the variable has not changed just because it didn't issue any commands to change it.
There is no such part (even if you spell it properly and look for 'volatile' :P ).
The standard states (with wording identical in C99 and the just-released C11):
An object that has volatile-qualified type may be modified in ways unknown to the implementation or have other unknown side effects. Therefore any expression referring to such an object shall be evaluated strictly according to the rules of the abstract machine, as described in 5.1.2.3. Furthermore, at every sequence point the value last stored in the object shall agree with that prescribed by the abstract machine, except as modified by the unknown factors mentioned previously. What constitutes an access to an object that has volatile-qualified type is implementation-
defined.
This states how volatile accesses are to be carried out. It does
not stipulate that such accesses may not have effects on other, non-volatile-qualified objects (such as adjacent bitfield fields): nor does it state that volatile-qualified objects cannot be modified incidentally by expressions that do
not refer to them, nor that you cannot read from one and then store the same data back. All that is required is the usual rule that objects not described as having changed contents between sequence points should appear unchanged at the subsequent sequence point from the point of view of the C abstract machine. And that machine, up till C11, is a
serial machine, taking no account of threading. There is no provision whatsoever for avoiding a read-write cycle of the same data from an object back into itself in case other threads might modify it, because in a single-threaded environment this is harmless so the freedom is better granted to implementors than denied.
Thus it is not a violation of the (C99) Standard for accesses to a bitfield to unexpectedly issue write cycles to adjacent volatile bitfields for their current content as far as the serial abstract machine is concerned: indeed, on nearly all platforms this is unavoidable if the adjacent bitfields are located within the same byte. It would not be a violation of the Standard for an implementation to do a massive RMW cycle on all of memory every time a variable of any sort was accessed. These are both quality-of-implementation issues, not standards violations.
In C11, this has been fixed: as footnote 13 of the new section s5.1.2.4 puts it
Compiler transformations that introduce assignments to a potentially shared memory location that would not be modified by the abstract machine are generally precluded by this standard, since such an assignment might overwrite another assignment by a different thread in cases in which an abstract machine execution would not have encountered a data race. This includes implementations of data member assignment that overwrite adjacent members in separate memory locations. We also generally preclude reordering of atomic loads in cases in which the atomics in question may alias, since this may violate the "visible sequence" rules.
However, compiler support for C11 isn't here yet, and the kernel is currently being compiled by a C99 compiler. So this is moot except inasmuch as it guides compiler implementors towards what
will be expected in the future. And this fix appeared more than twenty years after the finalization of the first C standard to mention 'volatile'. For all that intervening time, the behaviour of GCC seen here was -- while unpleasant and probably a bug -- not a standards-violation.
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