Blender 2.61 released with GPU based rendering and motion tracking (LGW)
[Posted December 15, 2011 by corbet]
Blender 2.61 released with GPU based rendering and motion tracking (LGW)
[Development] Posted Dec 15, 2011 14:55 UTC (Thu) by corbet
Libre Graphics World has posted a
video-heavy look at Blender 2.61 which, it says, is one of the most
important Blender releases ever. "Top reason is, of course, Cycles,
the new hardware accelerated rendering engine. Cycles can use both CUDA
(preferred for NVidia) and OpenCL (naturally, AMD/ATI), but will work on
CPU too. That imposes dramatic changes to workflows, even though Cycles is
not quite complete yet."
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