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Avoiding the OS abstraction trap

Avoiding the OS abstraction trap

Posted Aug 18, 2011 15:06 UTC (Thu) by josh (subscriber, #17465)
In reply to: Avoiding the OS abstraction trap by wilck
Parent article: Avoiding the OS abstraction trap

The process tends to go much more smoothly if the developers start working with upstream sooner than the pointer where they have a full cross-platform abstraction-layer-based driver. Among other things, it means the platform can get fixed sooner, the driver workarounds never need to get written, and the development doesn't need to happen twice.

Talk to the kernel community during the design phase, not during the 'it's "done", please merge' phase.


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