Choosing between portability and innovation
Posted Mar 3, 2011 18:08 UTC (Thu) by
nix (subscriber, #2304)
In reply to:
Choosing between portability and innovation by jensend
Parent article:
Choosing between portability and innovation
The DRM/Mesa stack has seen a dozen new acronyms come and go in the past few years, without much real improvement for end users
Shaders and a shader compiler and acceleration and 3D support for lots of new cards isn't enough for you?
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