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SCALE: Understanding Unity

SCALE: Understanding Unity

Posted Mar 3, 2011 14:13 UTC (Thu) by gouldtj (subscriber, #48027)
In reply to: SCALE: Understanding Unity by dowdle
Parent article: SCALE: Understanding Unity

> With that background in mind it answers the obvious question
> of... why did the presenter show Unity through screenshots
> rather than a live demonstration of it?

Two reasons:

1) I really don't like giving live demos of software. I find it hard to keep them compelling for audiences because you spend a lot of time moving around in the software which results in dead time.

2) I wanted to switch to demo Unity during the questions because many of them would have been helped significantly with a demo. But, I could only get the projection system to recognize at 640x480. Which was fine for slides, but wouldn't have worked for demoing Unity.

Also, just as a shout out to JessyInk, the zoomable features of Jessy Ink are just so cool you can't not love using them! ( http://ubuntuone.com/p/fPv/#10_0 )

While I'd agree that Unity isn't 100% bug free yet (we've just hit feature freeze) I've been running it for a couple months on my personal computer and find it usable for day-to-day work.


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