Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
The first Humble Bundle was a monster success, with over 100,000 people donating over $1 million in total to support the Electronic Frontier Foundation, Child's Play, and of course the developers behind the games themselves. The second bundle is now live, containing five great games: Braid, Cortex Command, Machinarium, Osmos, and Revenge of the Titans. You pay what you want, decide where your money goes, each game is DRM-free, and the games work on Windows, Mac OS X, and Linux."
Posted Dec 14, 2010 19:54 UTC (Tue)
by jimparis (guest, #38647)
[Link]
Posted Dec 14, 2010 20:22 UTC (Tue)
by ewan (guest, #5533)
[Link] (7 responses)
Posted Dec 14, 2010 21:11 UTC (Tue)
by nix (subscriber, #2304)
[Link] (6 responses)
(Sure, maybe it's a sign of innately higher moral standing on our part as well -- or perhaps it's just that the money is going to a worthy charity, to the EFF, and to a bunch of indie developers... and a lot of us are developers ourselves. People are always happy to pay other people like themselves.)
Posted Dec 14, 2010 21:47 UTC (Tue)
by Trelane (subscriber, #56877)
[Link] (5 responses)
Posted Dec 15, 2010 15:42 UTC (Wed)
by NAR (subscriber, #1313)
[Link] (4 responses)
Posted Dec 15, 2010 19:37 UTC (Wed)
by rahvin (guest, #16953)
[Link]
Posted Dec 15, 2010 19:49 UTC (Wed)
by dlang (guest, #313)
[Link] (1 responses)
and of that amount spent on the windows specific code, how much savings would there be by planning for cross-platform portability to begin with vs going in after the fact and re-coding things?
Posted Dec 17, 2010 9:14 UTC (Fri)
by khim (subscriber, #9252)
[Link]
90% of contemporary games are planned for "cross-platform portability". Including GTA4, of course. You should thank surprising non-ally of FOSS: SONY. It's "battered and miserable #3" in current generation of consoles, yet it still sold 41.6 million of PlayStation3 (vs "successful #2 XBox360" with 44.6 million) so game developers can not ignore it. Yet another case where Microsoft was unable to successfully exercise it's Windows monopoly to gain monopoly in adjacent market. The initial plan was to make sure games are easily portable between XBox and Windows, but not portable to other platforms... but runways success of PlayStation2 made this plan impossibility and neck-to-neck competition between PlayStation3 and XBox360 created window-of-opportunity for cross-platfrom games... too bad Linux was unable to seize said opportunity.
Posted Dec 16, 2010 18:23 UTC (Thu)
by Lovechild (guest, #3592)
[Link]
Posted Dec 14, 2010 22:38 UTC (Tue)
by Quazatron (guest, #4368)
[Link] (1 responses)
Posted Dec 17, 2010 8:56 UTC (Fri)
by albertoafn (guest, #64225)
[Link]
Posted Dec 15, 2010 1:17 UTC (Wed)
by merge (subscriber, #65339)
[Link] (12 responses)
Intel GMA is below spec on windows. I hoped I could at least try it on Linux somehow.
All in all, it's a great bundle again!
Posted Dec 15, 2010 2:15 UTC (Wed)
by intgr (subscriber, #39733)
[Link] (8 responses)
Posted Dec 15, 2010 15:20 UTC (Wed)
by svena (guest, #20177)
[Link] (7 responses)
Sure, you might need to enable some workarounds (not sure why somebody knowledgeable like icculus didn't provide a better error message?) and drivers do have bugs (just like their proprietary counterparts) but saying that games for Linux doesn't work with free drivers just isn't true.
Posted Dec 15, 2010 18:54 UTC (Wed)
by nix (subscriber, #2304)
[Link] (5 responses)
The bug for this is also full of Intel and even nvidia proprietary driver users all complaining that it fails due to lack of s3tc support.
I don't know what on earth they tested it on, but it can't be a common card.
Posted Dec 15, 2010 20:52 UTC (Wed)
by svena (guest, #20177)
[Link] (3 responses)
Posted Dec 15, 2010 21:15 UTC (Wed)
by nix (subscriber, #2304)
[Link] (2 responses)
(Also: most development effort nowadays is going into evergreen-and-up, isn't it? I hardly see any r6xx/r7xx-specific commits anymore which don't relate to connector hookups for specific strange configurations.)
Posted Dec 15, 2010 21:55 UTC (Wed)
by svena (guest, #20177)
[Link] (1 responses)
There's quite a lot of work done on r600g - the Gallium 3D driver for r600 and up (including Evergreen I think?).
Posted Dec 15, 2010 23:23 UTC (Wed)
by nix (subscriber, #2304)
[Link]
Posted Dec 15, 2010 21:24 UTC (Wed)
by nix (subscriber, #2304)
[Link]
Posted Dec 16, 2010 11:12 UTC (Thu)
by makomk (guest, #51493)
[Link]
Posted Dec 15, 2010 6:09 UTC (Wed)
by iabervon (subscriber, #722)
[Link] (2 responses)
Posted Dec 15, 2010 11:34 UTC (Wed)
by sammythesnake (guest, #17693)
[Link] (1 responses)
Ta!
Cheers & God bless
Posted Dec 15, 2010 12:11 UTC (Wed)
by khautio (guest, #15225)
[Link]
In "Image Quality" enable "S3TC Texture".
Posted Dec 15, 2010 19:21 UTC (Wed)
by nix (subscriber, #2304)
[Link] (5 responses)
<http://forums.datarealms.com/viewtopic.php?f=72&t=20590>
This Bundle is looking less and less impressive to me by the minute. Two down as unplayable, one I already owned (Osmos) and would be awesome but uses a font which is broken by a recent FreeType security update without a font fix (which has not been provided despite the passage of two months, so I'm LD_LIBRARY_PATHing in the old FreeType), two to go...
(Cortex Command's half-written work-in-progress status was also not made clear at purchase time. Sigh.)
(One would wonder why games haven't taken off in the Linux world, but with a >50% failure rate, I'm not at all surprised anymore.)
Posted Dec 15, 2010 21:02 UTC (Wed)
by svena (guest, #20177)
[Link] (2 responses)
Posted Dec 16, 2010 9:29 UTC (Thu)
by nix (subscriber, #2304)
[Link] (1 responses)
That takes talent :)
Posted Dec 16, 2010 11:14 UTC (Thu)
by makomk (guest, #51493)
[Link]
Posted Dec 16, 2010 22:05 UTC (Thu)
by gidoca (subscriber, #62438)
[Link] (1 responses)
Posted Dec 16, 2010 22:43 UTC (Thu)
by nix (subscriber, #2304)
[Link]
Posted Dec 15, 2010 19:27 UTC (Wed)
by nix (subscriber, #2304)
[Link] (15 responses)
Dear holy crap, were these people *trying* to make these games unplayable by anyone on a 64-bit box?
Posted Dec 15, 2010 19:30 UTC (Wed)
by nix (subscriber, #2304)
[Link] (1 responses)
I can't tell what versions are needed, because Machinarium's website appears to be totally Flash-based, and there isn't a working Flash for 64-bit Linux yet as far as I can tell.
One out of three and counting, and that one by forcing the use of a version of freetype with known security holes.
This is bloody awful.
Posted Dec 16, 2010 22:07 UTC (Thu)
by gidoca (subscriber, #62438)
[Link]
Posted Dec 15, 2010 19:32 UTC (Wed)
by nix (subscriber, #2304)
[Link] (12 responses)
But of course this is not documented anywhere non-Flash-capable people can see.
Posted Dec 15, 2010 19:59 UTC (Wed)
by nix (subscriber, #2304)
[Link] (11 responses)
I'm sick of this. What a waste of money.
Posted Dec 15, 2010 20:04 UTC (Wed)
by nix (subscriber, #2304)
[Link] (10 responses)
Posted Dec 15, 2010 21:13 UTC (Wed)
by nix (subscriber, #2304)
[Link] (9 responses)
I've done enough wrestling with insurmountable closed-source obstacles for tonight. I just wanted to waste a few hours playing some silly game, not waste a few hours cursing software :(
Posted Dec 15, 2010 21:44 UTC (Wed)
by foom (subscriber, #14868)
[Link] (2 responses)
<Troll>Guess you should've just run the game under windows then</Troll> :)
Posted Dec 16, 2010 14:55 UTC (Thu)
by nix (subscriber, #2304)
[Link] (1 responses)
Posted Dec 17, 2010 10:30 UTC (Fri)
by khim (subscriber, #9252)
[Link]
The real reason it works on Windows so well and on Linux so bad is for simple fact that Linux developers are hostile to binary-only releases. The surprising exceptions are GNU-related projects (GLibC, GTK), but even they are not perfect. Most other projects fell the answer "just recompile with latest headers" is acceptable. It may be acceptable for FOSS (even even there it's painful), but it's totally unacceptable for proprietary software like games. Backward-compatibility is awful on Linux. The fact that it took literally years to provide decent support for OSS after ALSA introduction speak volumes. In Windows world it's just unthinkable to drop support for old API without providing some kind of emulation!
Posted Dec 15, 2010 21:51 UTC (Wed)
by svena (guest, #20177)
[Link] (5 responses)
But if you're on 64-bit, I guess you're SOL. The game is basically shipped as a stand-alone (32-bit of course) Flash players.
Supposedly you can play the full game using the .swf from the games website (or extract the swf from the binary) which might mean it could someday work with 64-bit Flash from Adobe, or maybe Gnash, whichever comes first.
(Why otherwise sane game developers would willingly chain themselves to Adobe I don't understand...)
Posted Dec 15, 2010 23:25 UTC (Wed)
by nix (subscriber, #2304)
[Link] (3 responses)
I guess we are out of luck hoping for it to work on 64-bit then. But, equally, I guess speed and 3D support is hardly of the essence for it either, so it'll probably run under virtualization. I'll try that. (What a kludge!)
Posted Dec 16, 2010 2:32 UTC (Thu)
by jthill (subscriber, #56558)
[Link] (1 responses)
Posted Dec 16, 2010 9:28 UTC (Thu)
by nix (subscriber, #2304)
[Link]
Posted Dec 17, 2010 15:59 UTC (Fri)
by stevem (subscriber, #1512)
[Link]
...in a 32-bit chroot on my Debian system.
Posted Dec 15, 2010 23:29 UTC (Wed)
by remur_030 (guest, #70979)
[Link]
I don't really know if I want to blame the developers here, they are obviously more into the art of designing a game then writing a solid portable application so they fell for adobe flash =/ Still a great game in the spirit of old times adventures and beautiful paintings!
Posted Dec 15, 2010 23:34 UTC (Wed)
by nix (subscriber, #2304)
[Link] (1 responses)
So, plus points: the 32-bit version of Cortex Command is quirky and charming, if still (unsurprisingly) rough around the edges. Osmos is flawlessly beautiful, worthy of an art prize, simple to get used to, very tricky to get good at, yet also very relaxing, the best Linux game since World of Goo, possibly even beating that. IMHO the Bundle is worth it just for those. (When and if I get the others working too, that'll be gravy!)
Posted Dec 16, 2010 14:25 UTC (Thu)
by sdalley (subscriber, #18550)
[Link]
http://www.humblebundle.com
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Small correction...
and of that amount spent on the windows specific code, how much savings would there be by planning for cross-platform portability to begin with vs going in after the fact and re-coding things?
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
It makes a great gift, even if you're not a gamer, even if your friends don't use Linux.
As most full price games nowadays are just the same old kill-everything multiplayer gore fests, it's refreshing to see indie developers addressing what makes games great: addictiveness and playability.
Vote with your credit card people! Let's support those that support us.
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Sam "SammyTheSnake" Penny
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
That's not the reason
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Preview 3 of square, native 64bit, works real nice, fullscreen HD (except under compiz), the kid's games, the works. Booting into XP for comparison you can tell it's still slower but it's getting subtle.
64bit flash is tolerable-to-decent now
64bit flash is tolerable-to-decent now
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
Humble Bundle 2 is live: 5 great games, no DRM, pay what you want (ars technica)
