|| ||Paul Ebermann <Paul-Ebermann-AT-gmx.de> |
|| ||dev-talk <wesnoth-dev-AT-gna.org> |
|| ||Re: Wesnoth Apple App Store GPL violation? |
|| ||Mon, 12 Jul 2010 21:04:18 +0200|
|| ||Article, Thread
(As my only contributions yet are some patches to the python code for generating the macro
reference, I've not really a voice here, yet I'm interested.)
David White wrote:
> So I am asking you, specifically, Rusty, to consider the benefits to the
> Wesnoth community and FLOSS gaming in general, and consider whether you
> will allow a licensing exception of your code. If you don't want to
> agree to a licensing exception, of course, we will of course work to
> remove your code from the tree. I ask the same thing of other
> developers: to consider allowing a licensing exception, and to let us
> know if you find the app store distribution unpalatable and would like
> your code removed.
So, how could such an exception look like?
We found that the Apple EULA with its "Usage rules" clause conflicts to the "No further
restrictions" clause of the GPL.
"As a special exception, you may distribute binary versions of
the program applying further restrictions on your sublicensees,
provided they also have a way to get the source code with no
This sounds awfully wrong, even if worded more carefully, I think.
to post comments)