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openttd: multiple vulnerabilities

Package(s):openttd CVE #(s):CVE-2010-0401 CVE-2010-0402 CVE-2010-0406
Created:May 4, 2010 Updated:May 5, 2010
Description: From the openttd advisories:

CVE-2010-0401: It is possible to circumvent the server password of a network game. It is possible in two cases: 1. you know the company password of one of the companies, 2. one of the companies has no password

CVE-2010-0402: In multiple places in-game commands are not properly validated that allow remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors. The bug is exploitable only in-game so the attacker must have access to the server: his IP must not be banned, he must know the password if it has been set and the server must not be full.

CVE-2010-0406: Upon a client downloading the map from the server a file is allocated. If this download fails for any reason at the client side, e.g. lost connection or the player cancelling the download, a file descriptor is lost. Repeating this process enough times can cause OpenTTD to run out of file descriptors and as a result crash OpenTTD.

Alerts:
Fedora FEDORA-2010-7885 2010-05-04
Fedora FEDORA-2010-7800 2010-05-04

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