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Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web

Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web

Posted Jan 26, 2010 2:05 UTC (Tue) by roc (subscriber, #30627)
In reply to: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web by nhippi
Parent article: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web

> Why is that relevant? Because if implemented in hardware, the software
> doesn't need a patent license.

Even if it was true that all hardware supported H.264 so there were no free software issues on the client, there would still be huge problems for content providers and Web authors, as Blizzard's post explains.

> Is it more important to eliminate flash or H.264? Mozilla has seemingly
> taken the latter one as more important.

No, it's a strategic issue.

Flash is deeply entrenched on the Web. Reducing its usage is a long-term project, which first requires us to create standards-based alternatives for Web authors to use instead of Flash. We're doing tons of work on that, but we're still far away from being able to disable Flash and still have a browser a lot of people would use.

On the other hand, <video>+H.264 is still very new on the Web, and there is Flash fallback, so pushing back against it is still possible without wiping out our market share and destroying all our influence over the Web.


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