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3D overload

3D overload

Posted Dec 2, 2009 19:34 UTC (Wed) by drag (subscriber, #31333)
In reply to: 3D overload by bojan
Parent article: Between Fedora 12 and 13

From what I understand is that for video cards still containing 2D
acceleration those 2D acceleration processors are just little more then
copy-n-paste versions of the processors developed over a decade ago when
people still cared about 2D performance.

Once popular gaming switched gears from 2D side-scrollers to 3D shoot-em-ups
then all development regarding 2D processor cores halted completely for
mainstream systems. I figure all advancements in graphics and rendering
acceleration have occurred on the '3D' side of the hardware since around
1998 or so.


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3D overload

Posted Dec 3, 2009 11:19 UTC (Thu) by nix (subscriber, #2304) [Link]

There's another reason why graphics card vendors only pay attention to 3D performance... because even with old cards like the Radeon r100 series, 2D performance is limited by memory bandwidth these days, not by GPU speed. Screen updates are pretty much instantaneous as long as the CPU can get the data to the card fast enough. Graphics card vendors are paying attention to 3D because there's nothing left for them to do in the 2D arena.

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