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Humerus 2.1 released

From:  Greg Ewing <greg.ewing-AT-canterbury.ac.nz>
To:  comp-lang-python-announce-AT-moderators.individual.net
Subject:  ANN: Humerus 2.1
Date:  Fri, 02 Oct 2009 17:31:11 +1200
Message-ID:  <4AC5901F.9020303@canterbury.ac.nz>
Archive-link:  Article, Thread

Humerus 2.1 is now available:

    http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/...

Online documentation:

    http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/...

In this version, the code for handling levels has been separated out
into a new pair of classes. This makes it easier to use Humerus for
games that don't have levels.

What is Humerus?
----------------

Humerus is a companion to the Albow widget library for PyGame. It provides a
framework for games made up of a sequence of levels, including user interface
and back-end logic for saving and restoring game state, loading levels, and
sundry other details. There is also optional support for a built-in level
editor, including code for loading and saving levels to be edited, and asking
whether to save modified levels.

Albow can be found here:

    http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/
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