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PS3 business model

PS3 business model

Posted Sep 3, 2009 21:13 UTC (Thu) by cventers (subscriber, #31465)
In reply to: PS3 business model by NAR
Parent article: Hackable devices: one step forward, one step back

Bing! You got it. It's just economics at work. It is easier to sell the unit
at a loss and recoup the costs on game sales over time than to convince
consumers to pay an (even bigger) up-front cost for the product with no
games.


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PS3 business model

Posted Sep 4, 2009 21:11 UTC (Fri) by giraffedata (subscriber, #1954) [Link]

I don't see why Sony couldn't just be telling the truth: it costs money to make the product run Linux. The Linux option doesn't generate enough additional sales to pay for that development/support.

PS3 business model

Posted Sep 10, 2009 5:39 UTC (Thu) by jamesh (subscriber, #1159) [Link]

The problem with that argument is that they've already put in the effort to add support for running Linux, and they aren't removing the feature from existing consoles.

There is a unified firmware release running on all the consoles, so the software exists on the new PS3 units. The question is whether it is simply disabled, or if there are hardware differences that prevent it from functioning.

I wouldn't be surprised if the hardware is capable of running Linux in the same fashion as the older consoles, but Sony doesn't want to expend further effort in patching holes in their hypervisor.

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