It astonishes me that it took so long to get this feature, and that it's still missing in other players. Don't any of the people who code players use them?
Stepping back is almost as valuable, but obviously harder to do, particularly with the bad interfaces codecs present.
Posted Jul 24, 2009 21:26 UTC (Fri) by oak (subscriber, #2786)
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> Stepping back is almost as valuable, but obviously harder to do,
> particularly with the bad interfaces codecs present.
They could keep in memory few last frames in a linked list (+ maybe have
an option how many megs is reserved for that) with the number of frames
between the saved frames increasing with distance from "now" (until
previous I-frame?).