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RealtimeKit and the audio problem

RealtimeKit and the audio problem

Posted Jul 2, 2009 4:40 UTC (Thu) by salimma (subscriber, #34460)
In reply to: RealtimeKit and the audio problem by jwoithe
Parent article: RealtimeKit and the audio problem

Would a "thread bomb" really be possible? As I understand it, all the threads created by a process would cumulatively consume the resource limits of the containing process -- so in this case, all the threads run in real time, but the more threads are created, the less each of them gets to execute before RTLIMIT.


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RealtimeKit and the audio problem

Posted Jul 2, 2009 4:54 UTC (Thu) by jwoithe (subscriber, #10521) [Link]

I'm only echoing some of the concerns expressed by others on the LAD mailing list. I'm not sure of the precise mechansims they have in mind.

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