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RealtimeKit and the audio problem

RealtimeKit and the audio problem

Posted Jul 1, 2009 22:05 UTC (Wed) by alankila (subscriber, #47141)
In reply to: RealtimeKit and the audio problem by jd
Parent article: RealtimeKit and the audio problem

"Unnecessary communications overhead or context-switching overhead will surely kill any kind of daisy-chaining mechanism for audio processing because of latency"

The architecture of JACK is based on context-switching and daisy-chaining audio buffers from one process to next. The latency issue is solved by scheduler immediately noticing the next runnable process in the chain.


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