I believe you've found a use for textured video! Xv video overlays are
obviously unusable for this 'cos they'd stop you doing any normal video
playback as long as your background was active (i.e. forever), but
textured video would work fine.
... now if only video cards / drivers could do it with low CPU
consumption. (Mind you maybe they can: my Radeon 9250 video card is a
complete antique by now.)
Posted Apr 4, 2009 1:27 UTC (Sat) by mmarq (guest, #2332)
[Link]
C'mon "nix" i believe that you can afford it, and any recent card from ATI or Nv below the $100 mark, can dance around your antique...
Its good to think about *legacy* support.. but there is no need to exaggeration, just because OSS end-users are used to obsolete HW due to the development delegating very little and get trapped very often with having to reverse engineer things... for instance with Dynamic loading of partial device drivers that can be a thing from the past.
KDE 4.2.2 released
Posted Apr 10, 2009 22:13 UTC (Fri) by nix (subscriber, #2304)
[Link]
Oh yes indeed, I have no illusions that my present antiques are worth catering to, and will be upgrading imminently... but it's still sort of scary to find one that X works with and is decent :)
KDE 4.2.2 released
Posted Apr 4, 2009 1:34 UTC (Sat) by mmarq (guest, #2332)
[Link]
..also with GCC supporting Gallium 3D and the OpenCL standard...
Well LLVM already does that or is very close to get it. Then that textured video can be processed by the GPU or better said GPGPU. Upgrade your graphx card and upgrade the processing power of the all system without having to waste more CPU cycles.