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Humerus 2.0 released

From:  Greg Ewing <greg.ewing-AT-canterbury.ac.nz>
To:  comp-lang-python-announce-AT-moderators.individual.net
Subject:  ANN: Humerus 2.0
Date:  Sun, 12 Oct 2008 22:09:06 +1300
Message-ID:  <6ldtjeFbrggtU1@mid.individual.net>

Humerus 2.0 is now available:

    http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/...

Online documentation:

    http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/...

This version of Humerus has been extensively revised from the previous one.
Instead of a pile of code to be cut and pasted, it is now a proper library
made up of reusable classes, with detailed documentation and some example code
included.

What is Humerus?
----------------

Humerus is a companion to the Albow widget library for PyGame. It provides a
framework for games made up of a sequence of levels, including user interface
and back-end logic for loading levels, saving and restoring game state and
sundry other details. There is also optional support for a built-in level
editor, including code for loading and saving levels to be edited, and asking
whether to save modified levels.

Albow can be found here:

    http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/
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